Homebrew Drakthar Species Details

Drakthar are a formidable race with dragon-like features. They have tough, scaly skin in hues of red, black, bronze, or silver. Their eyes are reptilian, gleaming with an inner fire, and their teeth and claws are sharp and strong. Drakthar possess a pair of small, leathery wings that, while not capable of true flight, allow them to glide short distances. They also have a tail that aids in balance and combat.

 

Drakthar Traits

Darkvision: Accustomed to dark caves and ancient ruins, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Darkvision

Darkvision: Accustomed to dark caves and ancient ruins, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

 

Draconic Ancestry

You have resistance to a damage type associated with your dragon ancestry. Choose one from the following list: acid, cold, fire, lightning, or poison

Breath Weapon

You can use your action to exhale destructive energy. Your Draconic ancestry determines the size, shape, and damage type of the exhalation

5 by 30 ft. line (Dex. save) or 15 ft. cone (Con. save) Damage: 2d6 damage of your ancestral type (increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level) Recharge: After you use your Breath Weapon, you can’t use it again until you complete a short or long rest

Wings

Your wings allow you to glide. When falling, you can use your reaction to reduce any falling damage you take by an amount equal to five times your level, and you can move up to 5 feet horizontally for every 1 foot you descend

Draconic Might

You have proficiency in the Athletics skill

Languages

you can speak languages because of your draconic legacy

Draconic Legacy

You know the Thaumaturgy cantrip. When you reach 3rd level, you can cast the call lighting spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 6th level, you can cast the chain lighting spell once with this trait and regain the ability to do so when you finish a long rest. Constitution is your spellcasting ability for these spells

racial bonuses

it increases your ability scores these include( +2 strength and +1 to constitution)

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