Homebrew Fortunae Species Details
When the Goddess Fortuna was tested by her subjects; many lacking faith in fortune, she tried to sway their beliefs by granting them and their kin an uncanny, supernatural luck. A naive Goddess, lacking skill in her magic, it soon became unstable. These people let luck corrupt them and they soon believed they were immortal. This was false. Many died off, but the people who resisted the urge to act recklessly, banded together and formed tribes. These tribes learned to hone their magic in many ways, such as show magic, song and dance, painting, drawing, combat, etc. Wisdom passed down through generations prohibited the reliance of this magic infused in their DNA; instead they used it to enhance their skills in these activities. Unfortunately, many fell back into the ways of their ancestors. Becoming corrupt with power, many of the Fortunae turned to crime, fleeing their tribes to become swindlers, con artists, and thieves on the streets of cities such as Waterdeep, because what can a guard do to a thief with lady luck on their side?
Fortunae Traits
When playing a Fortunae, you want to leave a lot up to luck. PSA: This does not mean you leave EVERYTHING up to a dice role, Fortunae typically use their luck to sway things in their favour, they do not leave everything up to chance. Their racial traits reflect on this.Hey! Look What I Found!
You gain Proficiency in the Investigation skill. When making checks to find items or clues, you have advantage.
Woops! Let Me Try That Again...
When you roll a die, after the DM says whether you succeed or fail, you may re-roll the die and take the new roll. The magic is in your DNA, so you may use this on Death Saves. Once per Short Rest.
Jackpot!
You gain proficiency in every gaming set, and you also gain advantage and a +2 bonus to checks made with them.
Improved Lucky
If you take the Lucky Feat. instead of an Ability Score Increase at 4th level, this Feature adds to it. Whenever you re-roll a die with Lucky, instead of taking the roll, you may use your old roll and add half the number you rolled on the new die to your temporary hit points, rounded down. At the eighth level, you may take the full die roll instead of half. These temporary hit points last for ten minutes
Fortunae Names
Fortunae have the most badass name you can think of. Some are given nicknames at birth. When we think nicknames we think "a name close friends and/or family use" but when Fortunae are given a nickname, their tribe respects it to the extent where they will even forget their birth name. This doesn't happen all the time, but it can happen. Also, Fortunae are in on the joke. Their names are supposed to be edgy, they love the shock value when they tell someone their name is "Killer"
Male: Jack, Ace, Dead-Eye, Flick, King,
Female: Harley, Black Widow, Viper, Ms. Mantis, Queenie, Lady Luck
Physical Features
Skin: Fortunae were once human, but over the years the luck magic began to affect their physical features. Fortunae typically have pale white skin, or grey skin, which is why many people who aren't familiar with the Goddess Fortuna's tale mistake these folk for Drow.
Hair: Fortunae hair is a unique and interesting subject. It isnt... typical. Because of the magic flowing through them, their hair often comes in many colors, sometimes it can be bright pink, other times it can come out perfectly normal. In rare cases, the hair can even be multiple colors.
Weight: Same as humans, this wasn't effected.
Height: Same as humans.
Eye Color: Fortunae eyes are in the same boat as the hair, coming in a plethora of colors.
Age
Fortunae are unique when it comes to age. The older they get the more they learn the ins and outs of their luck magic. Fortunae tend to bend their lifespan when they reach the older ages, some Fortunae bend their lifespan enough to be able to see their grandchildren grow up, some dont want to mess with it at all. Some vie for immortality, so they bend it enough to dedicate their life to finding a spell for immortality. This does not mean they're immortal, it just means they die at a convenient time. If they have things to do, they will live long enough to do them. Sometimes this means that the illness... magically avoids them. Usually the magic decides to cut out at about 180 years old.
Alignment
Fortunae are typically chaotic. They like to take risks, most are raised good, but some tend to fall off the good path.
Size
Fortunae are built just like humans, your size is medium.
Speed
Your speed is 30 feet
Languages
You speak Common, and also Thieves Cant. Elders believed that teaching Thieves Cant would be beneficial in their dealings with gamblers. Gotta make a living somehow...
access Thieves Cant in the Rogue section of the Players Handbook.
Ability Score Increase
Fortunae are raised wise, they know when to intervene and use their powers, but they also know when to lay low and let Mrs. Karma do her job. Your Dexterity, Charisma, and Wisdom are all increased by 1
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Posted Jun 6, 2019Hi! this is my first race ive made, and i have no idea how to select the order in which the traits appear, if yall could help with that, that would be great : )