Homebrew Bearfolk Species Details
Bearfolk are really good in areas of persuasion and charisma because they trick almost all creatures to think that they are human. They get a +2 in charisma and a +2 in intelligence because they have to not blow their cover. The also get a +1 in strength and a -2 in dexterity because they’re bears. They can also take off their clothes to make bears think that they are bears, otherwise, the bears think that they’re human. The only two ways that a bear folk can be revealed against its will is if a druid gets a fifteen or higher on the D20 and then beats the Bearfolk in a counter roll or a wizard with a high wisdom stat (15 or higher) gets a sixteen or higher on the D20. Bearfolk can immediately recognize each other though without rolling.
Bearfolk Traits
Very good at persuasion but can only speak the bear language so they must use intelligence to form words.Claws
You slash an enemy with your claws dealing 1D4 damage. Unlocked at level 1.
Bite
You bite the opponent dealing 1D4 bludgeoning damage. Unlocked at level one.
Double Slash
You slash the opponent twice dealing 2D4 of damage. Unlocked at level two.
Loving Gaze
You stare an enemy in the eyes and make them fall in love with you and you immediately get a turn to attack them while they’re off guard. Get a 15 or higher on a charisma check and then do a counter roll where the enemy gets advantage and a +3 on the roll. If you still get higher than them, the move activates. Unlocked at level five.
Heartbreaking Punch
You punch someone in the heart and then do a charisma check and if you get what is required, you get two more punches. A 13 or higher on the D20 and then roll 1D4 for damage. Do a charisma check of 15 or higher then if you get it, roll 1D4 for damage and then roll a five or higher on the D20 for punch 2. If you get that, then roll 1D4. Also, this move cannot be used during battle. It must be used before battle or outside of a battle. Unlocked at level four.
Comments
-
View User Profile
-
Send Message
Posted Jun 4, 2024Also there is one more move that I forgot to add:
Distinguished Gentleman:
If you get a sixteen or higher on a charisma check, you speak in a low toned British accent and threaten your enemy and make them pee acid out of fear. 1D8 for damage. Can only be activated before or out of battle. Unlocks at level 7