Homebrew Ghost Species Details

You died. How you died is up to you and the DM but you're dead. Most people can't see you and those who do don't think much of it.Most of the time, you roam as a lost soul unless you find an anchor. This anchor could be an object or a person. If it is a person, the two of you share that body.

Ghost Traits

Because of your peculiar state of life but not living, you're strange.

Immortal

Once your anchor gets destroyed, you simply exist as a bodiless spirit until you find something new to connect to. If it's a person, they have to be a willing host and you use their stats. If it's an object, it acts as a projector for you, giving you the durability of that object. If the person you choose is not willing to lend their body, you can attempt to posses them. On a successful roll, you take over their body entirely, putting them in a coma-like state. Their body changes to what you use to look like and you use the stats from your living character.

Untouchable

Almost like an instinct, you can hide within your anchor. If your anchor is an object, you are in a small opening (like a genie warlock thing). If it's a willing person, instead of existing near them, you merge with their soul. If it's an unwilling person you possessed, they regain consciousness and you have to reroll to posses them.

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