Homebrew Astral Tiefling Species Details
Generally, Astral Tieflings are not born but made. They can come from experimentation on humanoids in the astral sea or from making a deal with the things that lurk in the far realms. While not directly of infernal heritage, the creation of these beings is still connected to tainted bloodlines and pacts. Astral Tieflings tend to have horns and a tail, making it simpler for the common folk to just label them as Tieflings. Humanoids can also become astral Tieflings of their own accord if they spend too much time in the astral sea and perform the proper rite. Astral Tieflings are quite rare and generally don't have a specific culture due to how they are created. One may go their entire life without seeing one. They have psychic powers granted to them from their twisted connection to the astral planes/far realms.
Astral Tieflings tend to keep to themselves or are incredibly outgoing and friendly, because of the isolationist nature of the astral seas. They tend to be at one extreme of the emotional spectrum, not generally in the middle. They can be incredibly docile or aggressive as well, depending on how the Astral Tiefling was created.
Generally Astral Tieflings are well travelled or were initially denizens of the astral planes themselves. Some seek this fate others did not and feel it as a curse. Astral Tieflings are incredibly curios by nature and have a thirst for knowledge. They are generally seen as exotic or just a rare Tiefling variation when travelling to other planes of existence. Astral Tieflings usually have neutral or cool toned skin, as well as sharp tails and nodes at the end of their horns. Their horns have a slight magnetic pull to them, and their horns or tails may be embedded with metal.
*This race can be chosen at character creation or can be adapted later on.*
~Char. Art done by Hanis_Bobanis
D8 CHARACTERISTIC 1 You have rings that float around your tail/horns. 2 Whenever someone gets near you it feels like the cold void of the astral sea 3 You have more fey like features, akin to elves or gith 4 The tips of your fingers or hair, glow faintly 5 Your eyes are pitch black, but it looks like they contain stars 6 When you sleep you hover slightly off the ground 7 You have stars or comet markings somewhere on your body (akin to tattoos) 8 When you feel a strong emotion small star lights begin to dance around your body briefly
Astral Tiefling are like the second-step cousins of Tieflings that you forgot existed until they showed up to the family reunion.
MET WITH MISTRUST
People are even more mistrusting of Astral Tieflings than infernal ones, because they are so different. They have an air of mystery around them and are often stopped and questioned by local wizards and scholars for better or worse.
Astral Tiefling Traits
Astral Tieflings share physical commonalities with Tieflings but, are not actually related to themTelepathy
You can talk to creatures in your mind, and they can talk back to you, as long as they share a language and are within 60ft. You have to be able to see, hear, or know the creatures location.
If you have any other abilities that grants telepathy, you can expand that reach by an additional 30ft.
Ability Score Increase
Generally Intelligence score increases by 2, and your Charisma, Constitution or Dexterity score increases by 1. (This is subject to change, depending on how the Astral Tiefling was created!)
Age
Time is weird in the Astral sea, the age of the Astral Tiefling can vary depending on the race they were before and how much time they have spent in the astral sea.
On average take the lifespan of the creatures previous race and multiple it by 10.
Size
Astral Tieflings are about the same size and build as humans. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Astral Resistance
You have resistance to psychic damage and force damage from either the long exposure to the astral sea or far realm or as a product of the experimentation done on you.
Psionics
You know the mage hand cantrip. When you cast this spell the mage hand is invisible, and has a slight magnetic pull.
Starting at 3rd level, you can cast the Shield spell with this trait. Starting at 5th level, you can also cast the Spiritual Weapon spell with this trait. Your weapon is not based off of faith but off of the sheer power of your mind from spending so much time in the Astral Sea. Once you cast Shield or Spiritual Weapon with this trait, you can’t cast that spell using this trait again until you finish a long rest. You can also cast either of these spells using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (Choose one when you select this race).
Languages
You can speak, read, and write Common, and one other rare language of your choice.
*If you are not choosing this race at character creation, you keep the languages you previously knew*
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/5/2024 7:51:47 PM
|
6
|
5
|
1
|
Coming Soon
|
Comments