Homebrew Gem Species Details
A race based off of the Manga Houseki no Kuni.
A beautiful race with hair that glitters and shines in the sun.
This race fears death and loves to show themselves off in unique ways.
Img Credit: anelionheart on X.
Solid Form
Gem's heights are always about 5'11" without modifications. They are naturally slender and are androgynous in appearance.
Gem's resin (skin) colour ranges in shades of chestnut to almost pure white, hair and eye colour depending on gem type, Some Gems can "switch on" facial hair and begin growing it. Nails are made of the same material as their body.
Eternal Life
Gems live possibly forever, and life can sometimes become dull after so many years. Some of the oldest world leaders have been known to be thousands of years old.
Like mineral veins, gems are deep rooted in tradition, but welcoming to ideas as long as they don't clash with tradition. Your average gem will attempt communication over violence due their fear of death. They have been known to retreat from confrontations if it starts to escalate. But when the need arises, gems can be vicious and powerful, often having the strength to fell a tree with a single slice of a blade.
Time Awareness
Gems are always aware of the time due to worries about sunsets and darkness.
You will often see a gem carrying a watch of some form on their person.
Gem Types
Gems come in many forms from a Brilliant Pink Diamond to a Deep Black Fluorite, Each Gem is beautiful and unique in many ways.
Gem Traits
Your gem character has a variety of natural abilities, the result of hundreds of even thousands of years of refinement and training.Ability Score Increase
Ability score of choice increases by 2.
Age
Gems start their life as new-borns and reach physical maturity at 25, but mental maturity is seen as being around 40
Once they reach around about 20 years of age their body will stop aging and will not die of old age.
Size
Gems are 5 foot and 11 inches tall and have slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Crystallised knowledge.
You have proficiency in the History skill.
Light Eater
During night or other instances of prolonged exposure to darkness gems begin to feel tired and exhausted.
Sunlight or artificial sunlight is absorbed by gems and turned into energy, only spells that produce sunlight can be used as substitutes to replenish energy.
Sunlight: is the most nutritious and allows gems to function at full capacity.
Dim light: Allows a Gem to say awake but barely move after a couple hours.
1 Hour of being in dim light, Level 1 of Exhaustion
2+ Hours of being in dim light, Level 2 of Exhaustion,
Darkness: causes gems to fall asleep after 5+ hours of exposure.
3 Hours of Darkness, Level 3 Exhaustion.
5+ Hours of Darkness, Fall asleep.
Death: if a gem spends more than 48 hours in darkness they will die.
If you have a level of exhaustion before being in Dim Light/Darkness then you will skip any wait and go to that level. Example Player has level 1 Exhaustion and enters dim light, the player will not wait 2 hours before getting level 2, you will act as if you have already been in dim light for an hour. If you have an exhaustion level of 4 or higher and you enter Darkness you will fall asleep within 5 minutes.
All gems know the Light Cantrip even though it doesn't help regain energy.
Gems do not need to eat or drink because of this.
Languages
You can speak, read, and write Common and Primordial.
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