Homebrew Pokemon Template Species Details

The Template for pokemon races in the mystery dungeon system

Pokemon Template Traits

Pokemon traits

Ability Score Increase

Either increase your Intelligence or Charisma by 2, and the other by 1.

Type

You have a specific type that gives you weaknesses and resistances to other types

Stage 1

You are a stage 1 pokemon and therefore you are weaker than others. Your size is small and you must decrease one stat by 2 and another by 1. Your Charisma is capped at 16.

Stage 2

You are a stage 2 pokemon. Most pokemon live their entire lives in this stage aside from briefly being stage one. Many pokemon don't physically evolve between stage 1 and 2, but still before larger and more magically powerful. You gain 1 skill proficiency. You are a medium creature.

Stage 3

You are a fully evolved pokemon, the height of magical ability pokemon can achieve under normal circumstances. You are a large creature. You gain a +2 and a +1 to two stats of your choice. You gain expertise in one skill you are proficient in.

Speed

Your base walking speed is 30 feet.

Ability

All pokemon posses a unique ability depending on their species.

Claws

Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Level Up Moves

All pokemon posses natural magical abilities which are unique to their species and become stronger as they level up. You learn the spells [], and [] at level 3, and [] at level 6.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Level cap

Your level cap is []

Mega Evolution

You have pushed beyond the normal limits of a pokemon's power and achieved a form beyond what is normally possible. Set an ability score to 22. Whenever you would normally role a d20, roll a d22 instead.