Homebrew Draconic Elf Species Details

Draconic Elves are the rare and awe-inspiring result of the union between dragons and elves. These individuals inherit the best traits of both parent races, boasting the grace, longevity, and keen senses of their elven lineage, coupled with the raw power, majesty, and innate magical abilities of their draconic ancestry. They often exhibit physical characteristics that reflect their dragon blood, such as scaled skin, reptilian eyes, and sometimes even small horns or vestigial wings. Draconic Elves are a force to be reckoned with, their presence commanding respect and their abilities making them formidable allies or fearsome adversaries. They are often driven by a strong sense of purpose, whether it is to protect the natural world, seek out ancient knowledge, or amass personal power.

Draconic Elf Traits

Draconic Elves possess a unique blend of abilities inherited from both their elven and draconic ancestors, making them versatile and powerful individuals.

Ability Score Increase

Your Strength score increases by 2, and your Charisma score increases by 1.

Age

Draconic Elves mature at the same rate as humans but can live up to 750 years, owing to their elven blood.

Size

Draconic Elves are similar in build to elves but tend to be slightly taller and more muscular. They range from 5 to 7 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry
Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Damage Resistance

You have resistance to the damage type associated with your draconic ancestry.

Languages

You can speak, read, and write Common, Elvish, and Draconic.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Darkvision

Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Innate Magic

You know one cantrip of your choice from the Sorcerer spell list. Charisma is your spellcasting ability for this spell.

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