Homebrew Selphid Species Details

Deep in the jungles where all life must fight for a spot in the living green hells of the world, a race of sentient pseudo-parasites that need to live in the corpses that they find in order to live. Typically, only found in tiny, small knit communities, Selphids do all they can to be unobtrusive and “Present” themself so as to bring no wrath onto themselves. They value bodies that are in good condition and will often pay for corpses if able.

Selphid Traits

Amphibious, Chemical Reading, Body Snatch, Rampage

Ability Score Increase

When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.

Language

You can speak, read, and write Common and one additional language of your choice.

Creature Type

You are a Beast.

Size

Selphids are small enough to live in the stomach cavity of small and medium humanoids, your size is Tiny.

Speed

Your speed is 5 feet.

Amphibious

You can breathe air and water.

Chemical Reading

While not piloting a body, you are able to use your chemical reading of your immediate area.  You have blindsight out to a range of 5 feet. While piloting a body, you have an effective 0 feet of blindsight; instead, you gain any senses the creature had in life.

Body Snatch

Selphids live in the abdominal cavity of corpses. During a long rest, you may spend your time acclimating and getting control of a small or medium humanoid corpse. While in a host body, you gain all of its senses, you count as its size, you use its movement speed, your true body gains complete cover, and it has your total hit point pool. Your host body does not get saving throws if you are reduced to 0 hit points and you lose all benefits of body snatch.

Rampage

You can push your host body past its normal limit to achieve feats of physical prowess, but it permanently damages it. As a bonus action, you roll a d4 and reduce your host body’s maximum hit points by the amount.  Then choose to either increase your movement speed by 10 feet for 1 minute, add the d4 from before to your weapon or unarmed strikes for the three rounds, or add the d4 from earlier to your weapon or unarmed strike damage for the next three rounds. You can use this trait a number of times equal to your proficiency bonus, and regain all expended uses when you finish a long rest.

True Body

You are a pseudo-parasite that merely lives in the corpses of others, outside of a host body you are defenseless and vulnerable. Outside of a host body, your hit point pool is equal to your level and your AC is 8. You are immune to disease. If you are without a host body for an amount of hours equal to 8 + your constitution modifier, you die.

Previous Versions

Name Date Modified Views Adds Version Actions
6/14/2024 10:38:27 PM
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6/14/2024 10:49:36 PM
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6/14/2024 10:51:23 PM
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6/14/2024 10:53:26 PM
7
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6/14/2024 11:10:17 PM
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Coming Soon

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