Homebrew Demon Species Details
The appearance of a demon differs wildly. Some accounts claim to have seen a humanoid catfish haunting the gambling halls of Bilgewater. Other legends abound of a lustful demoness who takes whatever form her targets find desirable. Less powerful demons might assume a physical form with which to interact with mortals. Upon the destruction of that form, the spirit returns to the Spirit Realm for recuperation. Unholy dwellers of darkness, demons wander the world in search of mortals to make prey. While the intentions demons hold can be hard to pinpoint, they can be assumed to be evil in nature. After all, their specialty might be in consuming and corrupting souls.
Demon Traits
AbilitiesAbility Score Increase
Your Charisma score increases by 2.
Living Spirit
You are immune to disease. You do not need to eat, but you can ingest food and drink if you wish. Also, instead of sleeping, you enter a sleep-like state. You need to remain in it for only 4 hours each day. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Mystical Awareness
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Spirit Realm's Refuge
As an action, you can teleport into a pocket of the Spirit Realm. The pocket is about 20 x 20 feet, and you can remain there for one hour. When the hour ends or when you choose, you teleport back to the exact location you were in prior to entering the Spirit Realm, or in the nearest unoccupied space. Once you use this feature, you cannot use it again until you complete three long rests.
Languages.
You can speak, read, and write Common and Sylvan
Evil Insight.
Once per long rest, you can look into the weaknesses of a creature you can see. As a bonus action, you can target a creature. Make a Wisdom (Insight) check against that creature's Charisma (Deception). Upon success, you gain advantage on the next attack roll against that creature. Also, you learn the creature's damage vulnerabilities, if any.
Demonic Darkvision
Being a demon, you are much accustomed to prowling in the dark. Your darkvision has a radius of 120 feet. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Light Aversion
You are vulnerable to radiant damage.