Homebrew Enigma Species Details

Enigmas are similar to changelings, but they are unable to chose who they become. Every 24 hours they change race, gender, and size but are generally medium, however they are unable to chose who and they can never become the same person twice, resulting in never having a true identity and having the only marriages be in their own race, but some are lucky enough to bear offspring with other races thanks to one-night stands. This results in a half breed, so they will always show traits and characteristics of the other parent but will always change the other half they are. (Ex. If an enigma and a dragonborn have a child, the offspring will have similar characteristics of the dragonborn so they might have scales or a breath weapon, but they will gain half traits of a race each time they change and their appearance will also change accordingly) However with each change they gain racial traits of said race, resulting in a a being who will always be unpredictable.

Enigma Traits

Racial traits shared throughout their bloodline

Skill proficiency

You have proficiency in stealth, Arcana, and deception. (does not gain any proficiency from races they become)

Trait exchange

Every 24 hours after changing identity, you gain traits of the race you become, to decide which race and gender, roll a d45 (or higher depending on the races allowed in your campaign) and flip a coin to decide gender. level 3, you can shrink the race options you turn into by choosing d10 of races that you will become once every long rest. (check with DM to see if the chosen races are allowed)

Stat score increase

You gain a +2 +1 stat increase to any stat you want.

Previous Versions

Name Date Modified Views Adds Version Actions
6/20/2024 10:24:35 AM
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