Homebrew Draken Species Details
The Draken are close descendants of dragons who have overtime taken gigantic humanoid forms. Their way of life is much more civil, in line with civilised races such as humans and elves, in spite of this.
To be unaccommodated for and seen as unfit for society is common for the Draken. They are more than used to the strange looks and comments they receive from towering over their peers, though prejudicial violence is very uncommon, as most wouldn't dare provoke such intimidating looking creatures.
Colossus
The Draken's calm and civilised nature is a stark contrast to their appearance. They tower over most races, ranging typically from 12 to 16 feet tall, and weighing between 2000 and 4000 pounds. They have very large, stocky builds that make other races look tiny. Their bodies, in shape, are relatively similar to humans, though they are covered predominantly in tough, coloured scales, with wider, paler subcaudal scales covering the front of their torsos and the lower parts of their face. Their coloured scales resemble those of their draconic ancestors. Drakens bear curved horns, which are typically carved with elegant patterns and symbols as per Draken cultural traditions.
Gentle Giants
Drakens are a very calm and collected species. Being so large, it takes a lot of focus and care not to cause any collateral damage just by walking around, and as such they are known for their gentleness and carefulness. They spend as much of their long lives helping others and learning about new cultures, as well as sharing their own.
The voice of a Draken is naturally very well, leading them to typically speak in a low, calm tone to avoid their voices being interruptive and overbearing to listeners. Despite their simple vocabulary, Drakens will often speak with a note of sophistication and respect the best they can.
Art is embedded deep within Draken culture, and they are naturally very expressive when it comes to their work. Most of them make it their living as painters, sculptors, musicians or jewellers, and their vibrant, mesmerising mosaics are renowned for their beautiful symbolism.
Nomads
Drakens do not have a particular environment they like to live in, rather they tend to settle among the towns and villages of other races. Their bodies are well adjusted to extreme temperatures, both high and low, thus there is almost nowhere they cannot thrive.
Draken Names
Drakens are given their name from birth, similar to humans.
Male Names: Nasrah, Yurak, Raedan, Kharnam, Rankor
Female Names: Jera, Khanya, Melak, Aynith, Kwyn
Draken Traits
You have the following racial traits.Indomitable Cry
Twice per short rest, you may spend an action to release a deafening roar. This will be heard by any creature within a 100ft radius, and will deal thunder damage to any creature in a 50ft cone depending on your level.
When you use your roar, each creature in the cone must make a constitution saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level.
Ability Score Increase
Choose three ability scores two increase by 1, or an ability score to increase by 2 and an ability score to increase by 1.
Age
Draken tend to reach maturity at age 30, and live upwards of 500 years.
Towering
Drakens tend to have very large, stout builds compared to most other races, typically standing at 12 to 16ft and weighing between 2000 to 4000 lbs. Your increased size gives you +5ft range to melee attacks.
Creature Type
You are a Humanoid.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common, Draconic and one extra language of your choice. Drakens typically have difficulty grasping languages other than Draconic, and tend to somewhat struggle with both speaking and listening to other languages. Their vocabulary tends to remain simple.
Powerful Grasp
You have advantage to Athletics checks when determining if you successfully grapple a creature. Furthermore, any creature smaller than you has disadvantage when attempting to escape your grapple.
Draconic Vitality
Being from a lineage of powerful dragons notably boosts your vitality. You gain 2 extra hit points per level.
Imposition
Your large, imposing figure gives you advantage to all intimidation checks. Furthermore, it reminds you that there is nothing to fear, as you are led to believe you will always be the biggest threat in the room. As such, you are immune to the Frightened condition.
Comments