Homebrew Charge Species Details
The charge are tall, white humanoids with few discernible features except from black, beady eyes, a large black lighting bolt on their chest and the crackling electricity that surrounds them, charges are capable of incredible things but tend to hold back as they barely care about the mortal realm, charges originate from Kax but they soon went to war with each other leaving Kax as a dangerous battleground and many charges fleeing to other systems. Charges are innately able to transmit electricity as they have stacks of modified muscle cells called electrocytes that have both a positive and a negative side, when the cells are triggered electricity is formed and they can shoot it out.
Charge Traits
Zapglow mark
The charge can choose one of anything it sees to mark per turn, this makes it glow yellow and makes it so that any attacks against it have an extra +4 to hit
Bolt
Any amount of creatures that are in sight of the charge and are glowing due to glow mark instantly take 1d6 + cha damage
staticise
a creature with any level of exhaustion instantly gains the next level of exhaustion.
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