Homebrew Dragonkin Species Details

A cross breed of Dragonborn and a changelings, due to the adaptable genetics of changelings the race has a much stronger connection to their draconic side.

Dragonkin Traits

Draconic Ancestry, Breath weapon, Unnatural Weapon, Battle Rage, Darkvision

Battle Rage

[PLACEHOLDER FLAVOR TEXT]

 

effect: after kill an enemy you may enter a battle rage for 1 minute or until unconscious, while in a battle rage your Unnatural weapon becomes more powerful increasing in damage. Additionally, whenever you make a melee attack roll, you make a wisdom saving throw on a failed save the target of your attack is determined at random, on a success your attack target is determined as normal. 
The DC for the wisdom saving through is determined by DMs discretion

Unnatural Weapon

You have access to a bite attack that deals 1D6 + STR piercing damage

When in a battle rage the Bite increases to 2D8 + STR piercing damage.

Ability Score Increase

choose a score to increase by 2, choose a score to increase by 1.

Speed

Your base walking speed is 30 feet.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry
Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Damage Resistance

You have resistance to the damage type associated with your draconic ancestry.

Languages

You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.

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