Homebrew Bagmen Species Details

You have decended from the immortal bag man and everyone in your race has been taught to move through all bags of holding. You are made of cloth and you aren't considered organic for all purposes.

Bagmen Traits

Movemant of the bags, baggy teleport, darkvision

Movement of the bags

You can go into bags of holding and travel out of them at will. This takes one bonus action and can be used 2 times plus your character level up to 5. When you enter a bag of holding, anything that is equipped to you or in your inventory, as well as anyone or anything you are holding will enter an extradimensional space called bag space. In this space, there is no floor, and all entities in this space are given a flight speed equal to their walking speed, and they do not fall once their turn is over. To exit this space, a creature must take a bonus action to exit out of either the bag of holding they came through or a bag of holding you have marked. Marked bags of holding are bags of holding that a bagman has chosen to be an exit for bag space, the exits of marked bags of holding can be as far away from the entrance as the bagman who marked them pleases. To mark a bag of holding, a bagman must put a symbol or insignia on the outside of a bag of holding (ex. A rose patch, or a marker drawing),you can have as many bags marked as 1+proficiency bonus, there is however no limit to how many marks a bag of holding may have (Assuming it has the space for the marks.)

Ability score Improvement

When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.

Darkvision

Darkvision allows creatures to see in dim light as if it were bright light and darkness as if it were dim night.This means that in dim light, where a normal creature would be at disadvantage, creatures with darkvision take no penalty to vision.

Previous Versions

Name Date Modified Views Adds Version Actions
3/19/2023 8:18:51 PM
5
2
1
Coming Soon
8/18/2024 8:25:04 PM
7
2
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Coming Soon

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