Homebrew Half-Giant (5e Race) Species Details

Physical Description

Half-giants are very tall and well-muscled.they stand 8-13 feet tall and weigh 450-1000 pounds. They typically will look like humans, but at times they are also known to look like the giant of which they are kin. Many, however, are known to look slightly more primal or have skin more closely colored to stone than actual flesh.

Half-Giant Names

Typically has human names.

History

In the beginning, the world was populated by many creatures and they lived together in relative harmony. Infinitely varied they were; contrived of all the gods' imaginations. Each was beautiful and special in its own way. And the gods walked among them, blessing all the creatures of the Earth.

One of the most impressive of these creatures was the race known as, the Giants.

Of god-like stature and possessing great power, the Giants were unmatched save perhaps, for the Dragons. They were so powerful, in fact, that they became arrogant and dismissive, even treating the gods with disdain. Weary of the constant annoyance, the gods withdrew their favor from the Giants and left them to admire themselves in solitude.

As the years went by, however, the Giants began to die out. Less and fewer children were born to them and those that survived were struck down by a mysterious illness. Desperate for salvation the Giants pleaded with the gods for help.

But the gods would not help.

Angered by the Giants bloated self-importance the gods ignored the Giants plea for help and proclaimed that they could rot for all they cared.

But one god took pity on the Giants. Kord; bringer of storms and violence. It had been Kord more than anyone who had shaped the Giants into what they had become; investing them with great physical strength and voices like thunder. As such he searched the Giant race for one, just one, being who was willing to be humble; possible proof that the Giant race could be better than they were. He found it in the shape of a runt; a giant who was almost half as small as any other giant. The runt proved himself to Kord and earned the redemption of his race. But the rest of his people refused help and cast him out, along with a handful of others who sided with him. Gradually the disease continued to wreak havoc upon the Giants and grew progressively worse; dead giants began coming back to life as vicious, dull-witted beasts. Eventually, they had to be eradicated by the gods. It is thought that none survived.

The runt and his followers survived, however, untouched by the disease. Urged on by Kord they bred with other races to ensure that they did not die out. The interbreeding led to smaller Giants but prolonged the survival of the Giant race. These new 'Giants' became powerful, possessing new inherent traits from their secondary parents. Eventually, the Giants split into tribes that scattered all over the world, each of the lineages of the Giants of old. They eventually became known as Giants, not 'half-breed' or 'New Giant', as knowledge of the first Giants passed away.

Half-Giant (5e Race) Traits

Simple, deliberate, stubborn, and hulking. Not very nimble.

Ability Score Increase

Your Strength and Constitution scores each increase by 3.

Age

Half-giants age slightly slower than humans, reaching adulthood at around age 20. They tend to live a decent bit longer than humans as well, usually living to be no older than 200.

Alignment

Half-giants don't tend toward any alignment in particular.

Size

The smallest half-giant is larger than all but the largest of humans. Your size is Large.

Speed

You have a base walking speed of 40 feet.

Athletic

You have proficiency with the Athletics skill.

Giantkin

Your creature type is considered to be both giant and humanoid.

Stone Toss

When you make a ranged attack with an improvised weapon made of stone, you are considered proficient with that improvised weapon, and its damage die increases to 1d6.

Keen Senses

You have proficiency with the Perception skill.

Thick-Skinned

While you are not wearing armor, your Armor Class equals 12 + your Constitution modifier.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Metalworker

You have proficiency with smith's tools.

Huge Frame

Your large size and powerful muscles allow you to push further beyond what most creatures your size are capable of. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. However, you require twice as much food and water per day as a normal creature your size, and you have disadvantage on Dexterity (Stealth) checks.

Giant's Stride

When you take the Dash action on your turn, you can move an additional distance equal to half your movement speed.

Leap

Your superior strength allows you to jump twice the distance you would usually be able to.

Languages

You speak, read, and write Common and Giant.

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