Homebrew Dragonkin Species Details

I was on nightshift patrolling the city walls then this man, this thing. It wasn't human it wasn't a dragon either it was something else, something inbetween.

Imagine a being whose skin glows like molten lava under the sun, their eyes shimmering like rubies in the darkness. A creature of majestic stature, scales the shade of a blazing sunset cascade down their imposing figure. Flames dance upon their tail, flickering with an untamed energy ready to be unleashed. This red dragon, in a guise of humanity, exudes power and mystery, a sight to behold for any onlooker. The very essence of adventure and intrigue is woven into their every movement, a living enigma waiting to mere men.

Born of dragons, as their name proclaims, they walk proudly through a world that greets them with fearful incomprehension. Born of draconic gods or the dragons themselves, dragonkin originally hatched from dragon eggs as experiments from a dragoncult, combining the best attributes of dragons and humanoids. Some of them take human forms, others master their draconic side to become true dragons.

Proud Dragons

Dragonkin can carry themselves from the shape of a normal humanoid to a half dragon, the form they have chosen sticks and cannot be changed once they reach maturity. they can shift their wings inside and out of their back but due to their big bodies their wings can only be used in short bursts. They are tall and strongly built, often standing close to 6½ feet tall and weighing 300 pounds or more. The blood of a particular type of dragon runs very strong through some of the dragonkin. These dragonkin that accept their more draconic side have bright shining red scales and horns.

Dragon Worship

To most dragonkin, the true dragon is more important than life itself. Dragonkin owe their devotion and respect to their leader above all else, even the gods. Each dragonkin’s conduct reflects on the honor of his or her true dragon, and bringing dishonor to the dragon can result in expulsion and exile. Each dragonkin knows his or her station and duties within the cult, and honor demands maintaining the bounds of that position.

A continual drive for self-improvement and greed reflects their ancestors being true pure blooded red dragons. Dragonkin value skill, excellence, fame and material things above everything else, atleast most seem to. They hate to fail, and they push themselves to extreme efforts before they give up on something. If the dragonkin seems to have lost some fame they usually would do anything to cover it up or regain it in some way, even if it means killing their kin. If a dragonkin finds something impossible to do alone, they will keep trying knowing that it's impossible as asking for help would hurt their ego.

The dragonkin hate these stereotypes, there are some that have left the cult life seeking to find a more peacful quiet life. these one usually hide their draconic blood, seeking to not have anyone know even their lovers of found family.

Dragonkin Names

Dragonkin have names given at birth, but they put their true dragon's name first as a mark of respect for them.

Male Names: Nerzroc, Urgax, Uldruk, Orzo, Tridges, Shedinn, Tarhun, Torinn

Female Names: Nerpho, Bothe, Aikkai, Shrallox, Harann, Osni, Elzex, Korinn

Dragon Names: Moghes, Cheombam, Romburth, Drachedandion, Ygentirth

Dragonkin Traits

Your draconic heritage manifests in a variety of traits you share with their draconic ancestors.

Ability Score Increase

+2 to an Ability Score and +1 to One Other Ability Score.

Age

Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.

Size

Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Breath Weapon

When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 fire damage. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

Damage Resistance

You have resistance to the damage type from your red dragon ancestry.

Languages

You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.

Dark vision

Accustomed to the dark halls of dragon lairs, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Crimson wings

Starting at 5th level, you can use a bonus action to manifest spectral wings on your body. These wings last for 1 minute. For the duration, you gain a flying speed equal to your walking speed and can hover. Once you use this trait, you can’t do so again until you finish a long rest.

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