Homebrew Chimerakin [UAHB] Species Details
Beastfolk is a catchall term for a collection of humanoid peoples, each of which bear a strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, beastfolk as a whole have few common bonds. They may form small communities, particularly if they all resemble the same animal, but most often live on the edges of civilization, interacting only with those who possess the insight to see beastfolk are at least as much human as they are animal.
When a beastfolk begins to manifest characteristics of two or more beasts, rather than just one, other beastfolk are likely to label them a chimerakin. This label means ostracization from any beastfolk community the chimerakin encounters, including their family. Other than the distinction in social standing, there is no difference between a beastfolk and a chimerakin (except that chimerakin can speak with two or more types of animals with their Beastkin Tongue trait).
Chimerakin [UAHB] Traits
With your DM’s permission when you make your beastfolk character, you can roll a d100 to determine whether or not you are chimerakin. If you roll the number 13, the breed traits you select with your All Creatures Under the Sun trait do not have to be representative of a single creature. Otherwise, beastfolk with the Beast Whisperer feat are often accused of having chimerakin blood while those with the Extra Breed Traits feat are nearly universally condemned as chimerakin.Darkvision.
Accustomed to life underground or beneath the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Wild and Free.
You have advantage on saving throws against being charmed.
Camouflage.
You have proficiency in the Stealth skill. In addition, choose one terrain: arctic, coast, desert, forest, grassland, mountain, swamp, or Underdark. While you are in that terrain, you have advantage on Dexterity (Stealth) checks made to remain unseen.
Echolocation.
As a bonus action on your turn you can emit a shriek inaudible to creatures without this trait. Until the end of your next turn you have blindsight up to 30 feet away while you are not deafened.
Ability Score Increase.
Increase one ability score of your choice by 2 and a different ability score of your choice by 1.
Beastkin Tongue.
You can speak with beasts of the type you resemble, and similar creatures, as if under the effect of the speak with animals spell. For example, if you are a lion beastfolk you can speak with lions and other cats, whereas if you are an owl beastfolk you can speak with owls and other birds of prey.
Languages.
You can speak, read, and write Common. Born beastfolk speak humanoid languages with difficulty and often unintentionally intermix it with beastial squeaks and snarls. Cursed beastfolk speak humanoid languages as naturally as they did prior to their transformation
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