Homebrew Clades Bearfolk Species Details
Bearfolk are massive people of iron resolve and deep nobility, resembling bears that walk upright rather than all fours. Hailing from either the cold climates of Midgard’s Northlands or from a nation of light carved out of the Shadow Realm itself, bearfolk put their trust in family and tribe to stand against the world. In defiance of their brutish appearance, they are deeply spiritual and artistic.
Clades Bearfolk Traits
Ursines are beings in tune with nature but also advanced technologically. They resemble bears in many ways. Ability Score Increase. Your Constitution increases by 2 and your Strength score increases by 1. Age. Ursines are known to live long lives, the oldest being nearly 900 years old. Alignment. Ursines are extremely lawful. Size. Ursines range from the side of regular medium to the larger end, though none too large. Your size is Medium. Speed. Your base walking speed is 25 feet. Thick Fur. While not wearing armor, your Armor Class is 13 + your Constitution modifier. You may use a shield and still be granted this bonus. You are unaffected by the effects of extreme cold, as described in chapter 5 of the Dungeon Master’s Guide. Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Sharp Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d6 + your StrThick Fur
While not wearing armor, your Armor Class is 13 + your Constitution modifier. You may use a shield and still be granted this bonus. You are unaffected by the effects of extreme cold, as described in chapter 5 of the Dungeon Master’s Guide.
Ability Score Increase
Your Constitution increases by 2 and your Strength score increases by 2.
Size
Ursines range from the side of regular medium to the larger end, though none too large. Your size is Medium.
Age
Ursines are known to live long lives, the oldest being nearly 900 years old
Ursine's Pelt
Your thick fur is excellent at trapping heat this combined with your native region of the cold north gives you resistance to the cold
Bite
Your powerful jaws are natural weapons, which you can use to make unarmed strikes. If it hits, you deal 1d6 + your Strength modifier piercing damage.
Previous Versions
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