Homebrew Flaura Species Details

Magical Origins

The creation of the material plane was an extraordinary event that required extraordinary power. While not common, some small pockets of residual ethereal energy from this event remain scattered around the material plane. Some of these pockets of ether condense into physical form as crystals or other objects of immense power, but this is not always the case.

A soul is ether crafted and given form by deities such as gods or titans. Some beings have souls with a greater connection to the ether around them as a result of either their heritage or some blessing placed upon them; this greater connection often allows them to perform various forms of magic. When these beings die, sometimes their enhanced ethereal presence can allow their soul to linger in the material plane as a spirit or specter. 

In some areas where residual pockets of primordial ether have yet to condense, if enough souls converge, and there's enough living matter about, a new being can take form. These beings, are called Flaura. Oftentimes born of plants suffused with primordial ether, Flaura are uniquely connected to the plant life around them wherever they go. They can interact with plants much the same way a person could interact with animals, and most Flaura are even capable of speaking directly to them with some practice.

Stewards of the Land

While they are born from the souls of the deceased, they rarely retain full memory of who they were. Strong details like driving goals and important people to them are common to be remembered, but more in depth details about the life they left behind often elude members of this rare race.

Because of this, while some may initially seek out things related to what they can remember, Flaura often turn their focus towards nature, which due to their unique origins calls out to them and seeks their aid. Flaura are able to form symbiotic connections with nature in order to replenish themselves as long as they promise to protect the nature around them. Flaura that form these bonds are often reclusive and live deep within forests. They can be found near the most lush parts of these forests, near clearings that tend to be devoid of herbivorous animals. 

Reserved and Curious

Flaura are by nature extremely curious, always seeking out potential answers to their past lives while also trying to figure out who the new person they've become is.

Being most familiar with nature, Flaura aren't usually very adept with personal interactions. Because of this, they tend to be very cautious of social interactions, and coupled with their rigid facial features, many tend to mistake them as emotionless. This is far from true, and Flaura are capable of forming strong bonds and having intense emotional responses.

Flaura Appearance

While all Flaura have wildly varying appearances based on the plants they formed from, there are traits that all Flaura share. They tend to have more than two eyes, most commonly four, which allow them to see at further distances with good lighting. Their ears are often pointed and they never have noses or mouths, at least not in the usual sense. While they may lack a mouth on their face, they posses gills on the sides of the necks which allow them to smell, breathe, and speak. While their bodies may retain a mostly humanoid appearance, they lack sexual and reproductive organs.

Aside from these common traits, there are reports of Flaura sporting tails, horns, and claws. They've also been seen to carry the appearance of plants of all kinds, from flowers to trees. There have even been Flaura seen born from plants native to the Fey Wild, though they usually don't venture out of their home plane.

Flaura Names

Flaura rarely take on names as they tend to be fairly solitary in nature. The ones who do usually take names from the first people they meet or significant object they encounter. In the rare cases that a Flaura has retained a decent amount of their former memory, they may take a name from their previous life.

 

Flaura Traits

Flaura have racial traits that align them with their roles as stewards of nature.

Languages

You can speak, read, and write Common and Sylvan.

Plant Affinity

The plants around you lend their strength and life force. When taking a short rest, you may heal an additional 5hp if you are resting in lush vegetation.

Ability Score Increase

Your Constitution score increases by 2.

Age

Flaura barely age, and many of them can live upwards of hundreds of years.

Alignment

Being aligned with their environment and the interest of the plants around them, Flaura tend towards neutral-good alignment. 

Size

Flaura are generally built like humans, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Living deep in nature, Flaura have specially developed eyes that allow them to see a decent distance in the dark. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Magical Origin

You know the druidcraft cantrip. When you reach 2nd level, you can cast the spell speak with plants once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the barkskin spell once with this trait and regain the ability to do so when you finish a long rest. Constitution is your spellcasting ability for these spells.

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