Homebrew Ent Species Details

Long ago, when the Elves first reached the Material Plane, they sought to improve the world by breathing the magic of the Feywild into it. Their influence awakened whole regions of plants, from the tiniest blades of grass to the most massive of oaks. These plants gained the ability to think and communicate as animals do, and in order to shepherd and care for them, the Elves created the Ents by imparting fragments of their own souls into the oldest and mightiest of the already awakened trees. These became the Ents, and over centuries, the Ents grew to resemble their humanoid creators in a few ways (though each Ent is unique).

All Ents resemble a certain tree due to their nature as created beings, and they tend to be extremely deliberate in speech and thought. Many shorter-lived races mistake this slowness for a lack of intelligence, but this could not be further from the truth; Ents are some of the oldest beings in the world, and have seen countless civilizations come and go, gleaning centuries of wisdom from the experiences they've had.

Ent Traits

Being derived from ancient awakened trees, you have these traits.

Ability Score Increase

Thanks to your proclivity with nature and your immense longevity, your Constitution and Wisdom scores each increase by 1.

Age

Ents age extremely slowly, and like trees, they live extraordinarily long lives. Some species tend to pass on around the age of 500, while others can live for upwards of 2,000 years.

Alignment

Most Ents tend toward lawful alignments due to their role as protectors of nature, which also leads to them generally being good as well. Evil ents do exist, but they are by far the minority and are actively hunted by other Ents.

Size

Like trees, Ents are very large, easily looming over humans and other smaller races at heights reaching up to 15 feet. Your size is Large.

Speed

Your long, sinuous legs allow you to easily outpace smaller creatures. Your base walking speed is 35 feet.

Creature Type

You are a Plant.

Languages

You can speak, read, and write Common, Sylvan, and Entish.

Entish is a droning, guttural language spoken only by Ents and other plants. When you speak Entish, you have advantage on any Charisma check you make against a plant or a creature that is a plant. They can also speak to you in Entish, though their ability to do so is limited by their intelligence. An average shrub, for example, might be limited to short phrases or simple sentences, while a large tree might be able to sustain a nuanced conversation and even display emotion. It takes 10 times as long to communicate a message in Entish as it does to communicate the same message in another language.

Natural Armor

You have tough, bark-like skin. When you aren't wearing armor, your AC is 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.

Mask of the Wild

You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Gripping Roots

Because long roots comprise your feet and toes, you can grasp the earth below you with unparalleled strength. You have advantage on saving throws you make to avoid being moved against your will.

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