Homebrew Corruptoid Species Details

Corruptoids Overview

As they are made from Corruption Mass they can change there body structure to anything they like. As there cloths are a part of there body they could just change what they wear or they can turn into a bookshelf. They can know a lot of things as all knownlage that is learned is stored in the Hivemind they can access all the knowladge that is stored in the Hivemind anytime the like. As there are made of Corruption Mass they are vulnerable to any light magic. While they are swimming they can go faster then they normally can but they risk loosing some Corruption Mass as it can get disconncted from the main body in high speeds this can also be applicable to climbing while they can also speed up there walking unless extearnal force is applayed they would not loose Mass. Loosing Corruption Mass will result in loosing total MP capacity while not permanant they will stay like that until Corruption Mass is resorted to the main body, If most of the Mass from the main body is removed the Corruptoid would die. They cannot bleed but any attack can remove Corruption Mass from the main body of the Corruptoid but unlike Swimming or Climming the Mass that is lost will not be unaccessable they will fly away or stick to a wall based on the force that the Corruptoid hit with. They speak there own laguage but it cannot be learn in way means as most of the communication is through the Hivemind and it is just random sounds made by the Corruptoids signifying communication between two Corruptoids. As they are made from Corruption Mass they are unable to wear heavy armour and even if they wear light armour if they use any significant structure change to there body they will automatically unequip there armour to the ground.

Corruption Mass

The only way that corruption mass gets created is throught negative emotions. If in a place there are a lot of negative emotions over time that place will start making corruption mass over time this mass will find it way to the Hivemind's physical location, though untracable by normal means if you could you would be able to find the location of the Hivemind.

The Respawn System

Ones a Corruptoid "dies" they will be entered in to a queue that is the Respawn System. The spawning itself is instant but there are some rules to that. First if there is not enough spare Corruption Mass the Respawn System will stop working as The Hivemind requires access Corruption Mass to function properly. Second as this is a queue they wil have to wait until it is there turn to be respawned this normally takes 3 days. Third they cannot spawn where they want there is a single place where Corruptiod can spawn and that is the Respawn Platform. Whihc is nexst to The Hivemind then the Corruptoid that respawn would have to take one of the many Corruption Tubes to get our from the Hivespace.

The Hivemind

The Hivemind is where all Corruptoid are created and gather in The Rallys. This point is where all the Corruption Mass gathers to in the end. And this is where all The Callings are issued to the Corruptoids. It has its own plans that are revolved around making Corruptoids the superior beings but Corruptoids have learned to live amoung the other races and work along with them.

The Hivespace

The space around the Hivemind, really large and holds some buildings like the Counsil building and the Central Bank of Corruption.

Corruption Tubes

Are the ways that are created by the flow of the Corruption Mass they can also be used as a way of transport they are instant but as they required active flow of Corruption Mass they might not be able to go anywhere the Corruptoid wants to go.

The Callings

This is when the Hivemind "requests" help from all the Corruptoids but most of the time Corruptoids have to respond to this call or there freewill be taken away and they will be controlled by the Hivemind untill the Callings request is done. This effect is unbreakable and unoverwritable.

Rallys

There are called by the Hivemind when the Hivemind wants all the Corruptoids next to it while this function in mostly used for festivals and celebrations it can be comboed with the Calling to rally all the Corruptoids to attack a target in a swarm.

The Corruption Counsil

This body is made up of 6 parts. Ministary of War, Ministary of Science and Magic, Ministary of Economics, Ministary of Information, Ministary of Relations and Ministary of Internal Affairs. This body has the power to argue with the Hivemind while it cannot overwrite the Hivemind it might be able to change to what the Hivemind want to do.

Corruptoid Traits

Hivemind, No real death, Netural Shapeshift

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