Homebrew Ent Species Details
Ents are shepherds of the trees. Every ent strongly resembles the type of tree they shepherd. Ents are old, wise and slow. Not easily roused or angered, only threats to nature and their forests will call these tree shepherds to action.
Ent Traits
Ents are shepherds of the trees.Ability Score Increase
Your Constitution ability score increases by 2.
Age
Ents have been around for a millennia. If not slain by a foe of the Fey or of the Forest, Ents can live indefinitely. It is therefore always seen as a great shame when an Ent dies. They mature at 40-60 years and are considered in their prime at around 200 years old.
Speed
Your base walking speed is 25ft.
Barkflesh
Ents can wear armour and use shields, but their bark-like skin provides them with some natural protection.
Take Root
Ents do not sleep, but they must put down roots each night and enter a semi-conscious dormant state for 6 hours. Similar to elf's trance. While rooted, an Ent's speed becomes 0, and they are immune to both the prone condition and any form of forced movement. They have disadvantage on Dexterity saving throws. Ents may root or uproot themselves as an action.
Non-Humanoid
Immune to spells and effects targeting humanoids such as Charm Person.
Fey Ancestry
Advantage on saving throws against being charmed, and magic can't put you to sleep.
Knowledge of the Elders
Primordial Shepherds were created by Fey Beings a millennia ago. They have taken on a sacred duty and do their daily tasks consistently, diligently and with pleasure. These creatures are slow- moving and ancient but hold a huge deal of wisdom, collected over their long time on this plane. Your Wisdom ability score increases by 1 and you gain advantage on Nature checks.
Sounds of the Forest
Ents have spent so much time in the forest they can replicate the sounds of the forest and other small, natural effects using the innate magic of the Fey. You learn the Druidcraft cantrip.
Communication
Ents were taught to speak by the ancient Fey. They can speak, read and write Common and Elvish. You can also speak with any trees of your own type, as if using the Speak with Plants spell.
Kindling
Your dry wood composition leaves you vulnerable to naked flames. You are vulnerable to fire damage. Becomes fire resistant when wet.
Photosynthesis
Ents must photosynthesise to sustain themselves. Once per long rest, when in daylight and rich moist soil, you can heal HP equal to your current level.
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