Homebrew Civil Goblin Species Details
A race of Goblins who have learned to put aside their disgusting and unfavorable ways, well, by that I mean their ways of living conditions, they still lie, cheat, and use the dirtiest tactics possible, no matter how tidy they keep their suits. They receive odd and dirty looks, as their height has increased, they are usually 4 to 5 1/2 feet tall, and are some of the most cunning and dangerous races in the world.
Civil Goblin Traits
Speed walking here! Nimble escape Languages Darkvision Curt persuasionSpeed Walking Here!
For the time period of thirty minutes, or one turn in combat, you gain a burst of energy, your walking speed is plus 5, if for a combat turn, you gain a bonus action.
Nimble Escape
You may take the Disengage or Hide action at each of your turns.
Languages
You can speak read and write goblin, common, and one other language of your choice.
Darkvision
You can see in dim light as if it were bright light within 60 feet, and in darkness as if it were dim light in shades of gray within 30 feet.
Curt Persuasion
You gain an advantage on persuasion rolls.
Smarter than Feral
Plus 1 to intelligence.
Anti-social AND Anti-emotional: Sociopaths
Due to their push back on emotions and embrace on intelligence, they have a disadvantage on CHA rolls that deal with their true emotions, and a -2 to CHA rolls involving faking emotions, as they might try to fake their emotions to fit in.
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