Homebrew Intelligent Zombie Species Details

Death is not the end

A scratch, a bite, drinking blood, magical resurrection, or even a defect of alchemy.  Zombies can be created any number of ways. Most turn into mindless undead, serving whatever dark power brought them, some remain true to their former selves, or at least a shadow of it.

Whatever the case, a Zombie may retain some base appearance of the race they once were, but now are something else. They lose any connection to their former lives (and, by extension, any traits that may have been associated with that former life) and become a member of the undead.

Corpse body

Zombies retain the appearance they had in life, however, the process of becoming undead has permanently changed their physical appearance. Any hair they have would become stark white, and their skin (or scales, if applicable) become pale.

Undead Quirks

Due to the rarity of this condition, there is no baseline zombie culture, but some general quirks have been noted from what breif interactions Intelligent Zombies have with general society.

D10 QUIRK
1 You only eat meat, which is raw, and recently killed.
2 Despite how much you bathe, you constantly smell vaguely of death.
3 You don't appear to breathe. (but must still breathe to survive)
4 You are incapable of feeling pain. (But can still be damaged)
5 Occasionally, you lose an extremity absent-mindedly. (Can be re-attached with a DC 5 medicine check)
6 You sometimes wake up screaming.
7 You have a pre-occupation with eating the brains of creatures you kill.
8 You bleed a viscous black ooze.
9 You are completely cold to the touch.
10 The only time you are happy is during a kill.

 

 

Intelligent Zombie Traits

Your intelligent zombie character has the following racial traits.

Zombification

Either by infection or ingestion of alchemical potion, you have become undead. You gain resistance to poison damage and an immunity to being poisoned and proficiency in Intimidation and Stealth.

Ability Score Increase

Your Constituion score increases by 2, and your Strength score increases by 1.

Age

Zombies have lifespans equivalent to humans. However, they do not age from the age they were turned.

Alignment

Zombies tend toward chaotic alignments, as they let impulse guide their decisions. They are usually evil, with most of them driven by greed or other dark impulses.

Size

Zombies are the same size as humans and relatively slender. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

You can see in the dark due to your undead nature. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Zombie Scratch

Due to your zombification, you have gained the ability to damage others with a scratch. Your scratch does 1d4 + your strength modifier slashing damage.

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