Homebrew Azer Species Details

Azer are short, fiery elementals that resemble Dwarves composed of metal and flame. These living forge spirits hail from the plane of fire, where their unmatched skill in smithing and jewelry is renowned across the multiverse. Despite their small numbers, Azer are fierce warriors, once inhabiting grand volcanic cities of their own. However these mighty fortresses have since fallen, and the remaining Azer are now bound to serve powerful Efreet and Devils.

Due to their elemental nature, Azer do not age and do not require drink to survive, though they do need food and oxygen. Their sturdy metal bodies grant them physical strength and hardiness far greater than that of other races.

Azer Traits

Your azer character has an assortment of inborn abilities, part and parcel of their nature.

Ability Score Increase

Your Constitution score increases by 2. Your choice of Strength or Wisdom score increases by 1.

Age

Azer are an ancient species that forge new Azer into existence, rather than giving birth. While Azer may change mentally with the passage of time, their bodies do not age, unless damaged. While the first, primordial, Azer may be many thousands of years old, later generations typically range from 1000 to 200 years in age.

Size

Azer stand between 4 and 5 feet tall and average about 400 to 550 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Due to your eyes emitting their own light, You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Elemental Resilience

While food and air fuel your inner fire, you do not need to drink, although many Azer still imbibe alcohol with similar results to other species.

You have resistance against fire and poison damage, advantage on saving throws against being poisoned, and are immune to disease.

Azer Ingenuity

Every Azer is a master of metalwork and artifice, choosing their specialty from a range of smithing and crafting skills.

You may choose to gain proficiency in up to two tools from among Smith's Tools, Tinker's Tools, Mason's Tools, Jeweler's Tools and Glassblower's Tools. If you would gain proficiency in one of these skills again, you may instead gain expertise.

Forge Body

You gain +1 bonus to your Armor Class. Additionally, when a creatures touches you or attacks you while within 5ft, you may have them take 1 point of fire damage.

Azer may choose to ignite flammable, nonmagical, items simply by touching them.

Heated Weapon

Azer have the ability to pour heat energy into their weapons, briefly heating them to incredibly high temperatures.
When you make an attack, you may deal additional fire damage equal to your total level. After using this ability, you cannot use it again until you complete a short or long rest.

Languages

You can speak, read, and write Common and Primordial. Primordial is a family of languages, including Aquan, Auran, Ignan and Terran. While you can understand all of these dialects, as an Azer you are versed primarily in Ignan.

Previous Versions

Name Date Modified Views Adds Version Actions
7/19/2024 11:37:55 AM
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Coming Soon

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