Homebrew Sakkara Species Details

In a time long past, there was once a kingdom known as Abusir that spread across endless accursed deserts and divine oases.  It thrived where no humanoid culture should naturally thrive, and they spread their influence all the way to their jungle and ocean borderlands.  Their magics were truly divine, and they regularly bridged the gap between the worlds of the living and the dead.  They respected the natural order, but they also intervened when the world required it.  They were not evil at all.  Merely aware of what balance truly means.

When their most beloved, imaginative, and glorious passed onto the next world, they would perform an ancient death rite.  This rite would allow the spirits of the dead to repossess their magically reformed body and contribute once again to the land of the living.  Such returns were never permanent, nor were they final.  These blessed few were known as the Sakkara, and they were respected and revered.

Then eons passed, and the Abusir Kingdom fell.  No one truly knows what happened to them, as there are no surviving written records of their troubles.  Most of their ancient architectures and gravesites have been looted over and over again.  When a thief accidentally disrupts the sarcophagus of a Sakkara, the Sakarra is revived to a world which no longer knows or respects them.  They are born to a lost world, and their undead state is feared in these times.  Most Sakkara try to search for what happened to their people.  Some let themselves die forever, as their distant memories of the afterlife suggest it is a happier place.  A few embrace their new existence and try to find a place for themselves.

In the past, the Sakkara would be perfectly resurrected.  Having been so long abandoned by their magics, their forms are now similar coloration to dry rotted fruit.  When they are damaged, their form tears and dusts, but their residual magic heals their wounds in time.  They tend to keep wearing their funeral wardrobe to help them remember their origin.

Sakkara Traits

Ancient Memory, Death's Dreams, Sanctioned Revival, Undead Resilience.

Creature Type

You are an undead, though you do not have their taint.

Size

You are Medium.

Speed

Your walking speed is 30 feet.

Languages

You can speak, read, and write Common and one other language of your choice.

Ancient Memory

Due to your many times brought back to life in the past, and your connection to the world of the dead, all of your History Checks are made at double your Proficiency Bonus.

Death’s Dreams

Sakkara sleep, but they don’t connect to the plane of dreams as other creatures do. Instead, their minds draw from the memories of their living days and time spent in the afterlife while they sleep. As such, you are immune to magical spells and effects that require you to dream, like the Dream spell, but not to spells and effects that put you to sleep, like the Sleep spell.

Sanctioned Revival

The ritual to create a Sakkara was given by Good-Natured Gods as a gift to the mortal wizards of Abusir.  As such, the Sakkara are not true undead, so spells and effects targeting such do not have an effect.  Also, Sakkara have Resistance to Necrotic Damage.

Undead Resilience

You were brought back to a half-alive state, represented by the following benefits:

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.

 

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