Homebrew Giant Crab Species Details

In the rugged coastal realms, the Giant Crabs loom as formidable inhabitants of land and sea. Towering over most creatures with their robust frames and distinctive red-orange shells, these sentient beings command both respect and awe. Each Giant Crab bears ten powerful legs, two of which are adorned with massive pincers capable of rending through stone and armor alike. Their deep black eyes, set in a fearsome visage, hint at their keen intellect and an insatiable curiosity about the world around them.

Despite their imposing appearance, Giant Crabs are more than mere brutes. They possess a natural affinity for combat, using their claws with expert grappling abilities to dominate foes in close combat. Their prowess extends beyond physical might, with their natural armor providing enhanced protection and innate darkvision. This enables them to navigate the darkest depths and shadowy shores. Giant Crabs are truly formidable creatures in their domain.

Living in tightly knit communities along rocky shores and secluded coves, Giant Crabs uphold values of strength, resilience, and communal harmony. Their societies are marked by a deep respect for tradition and a rich oral history passed down through generations. Revered for their strength in battle and revered for their adaptability to the rugged coastal environments they call home, Giant Crabs are a race both feared and admired across land and sea.

Giant Crab Traits

The Giant Crab race features enhanced unarmed strikes and grappling, proficiency in Survival and Intimidation, increased Armor Class from natural armor, darkvision and blindsight, and bonuses to Strength and Constitution scores.

Ability Score Increase

Your Constitution score increases by 1, and your Strength score increases by 2.

Size

Your size is Medium.

Speed

You have a base walking speed of 30 feet. You have a swimming speed equal to your walking speed. You have a burrowing speed of 10 feet.

Darkvision

You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Skill Proficiencies

You have proficiency in the Intimidation and Survival skills.

Amphibious

You can breathe air and water.

Crab Pincers

You can use your pincers to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike. On a hit, you can choose to grapple your opponent. They must make a Strength saving throw with a DC of 10 + your Strength modifier. On a failure, they are grappled. They can make the saving throw again on the beginning of their turn every round until they succeed and escape.

Tough Shell

Your hard crab shell protects you. You have an Armor Class of 10 + your proficiency bonus while you are not wearing armor or wielding a shield.

Crab Build

You count as one size larger when determining your carrying capacity and the weight you can push or drag.

Languages

You can speak, read, and write Common and Aquan.

Previous Versions

Name Date Modified Views Adds Version Actions
7/20/2024 12:21:35 AM
15
1
1.0
Coming Soon
7/21/2024 10:42:20 PM
21
0
2
Coming Soon

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