Homebrew Automaton Species Details

Dwarven military machines also range from the human-sized "Sphere" warrior, which patrols the interiors of the ruins as a harmless ball only to emerge from it as a fully armed and armoured automaton fighter, to the justly feared "Centurion" whose height ranges from twice to several hundred times human size depending on which reports you believe - Calcelmo

Dwarven Automatons are ancient mechanical constructs that are found patrolling the many abandoned Dwemer ruins encountered throughout Tamriel. Very little is known about the Automatons. These animated mechanical creatures were created long ago by the Dwemer to serve as guardians in their underground cities and temples.

Automaton Traits

Your Automaton character has many qualities in common with the Warforged

Adaptive Frame

Your body has been built with dense metals, which can be further enhanced with armour.

  • You gain a +1 bonus to Armour Class.
  • You can don only armour you are proficient with. To don armour, you must fuse it into your body over the course of 1 hour, during which you must remain in contact with the armour. To doff armour, you must spend 1 hour prying it out. You can rest while donning or doffing armour in this way.
  • While you live, your fused armour cannot be removed against your will.

Eternal Guardian

Some Automatons lay dormant for hundreds of years, but as guardians must remain alert.

When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.

Ability Score Increase

Your Constitution score increases by 2, and one other ability score of your choice increases by 1.

Age

A typical Automaton can be centuries old. The maximum lifespan of the Automatons remains a mystery; so far, they have shown no signs of deterioration due to age. You are immune to magical ageing effects.

Size

Automatons are typically heavily built machines, but rarely exceed 6 to 7 foot tall. Your size is medium.

Speed

Your base walking speed is 30 feet.

Unshaken Core

You were created to guard dwemer secrets, and so forged with great fortitude. You gain the following benefits:

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.
  • You don't need to sleep, and magic can't put you to sleep.

Dwemer Mindset

The Dwemer were extremely hard workers, and some of that skill was passed onto you. You gain one skill proficiency and one tool proficiency of your choice.

Languages

You can speak, read, and write Common and one extra language of your choice.

Previous Versions

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