Homebrew Dhampir Species Details
Half-Vampire
Dhampir Traits
Vampire stuffsAbility Score Increase
Your Dexterity or Strength score increase by 2 and your Charisma score increases by 1.
Age
Dhampirs are long lived thanks to their vampire heritage. They reach adulthood at the same rate as a human, but can live for several hundred years.
Size
Dhampir have the same range of height and weight as their parental race.
Speed
Your base walking speed is 30 feet.
Nocturnal Sight
Cursed by your vampire heritage, you can easily see through darkness. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. However, those that have a heartbeat appear as a crimson red.
Vampiric Resistance
You have resistance to Necrotic damage
Sunlight Sensitivity
You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
If you hit with a bite attack on a willing, incapacitated, or grappled creature, and the creature does not have sunlight sensitivity. You may use your bonus action to drain blood from them, allowing you to ignore this trait for 6 hours. Or you can drain a medium creature or larger for the next minute causing them to take a -2 penalty to their Constitution score and gain one level of exhaustion, ignoring this trait for 24 hours.
Bite
Your fangs are natural weapons, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Languages
You can speak, read, and write Common.
Comments