Homebrew Fallen Succubus (Class B) Species Details
Quick description
T.L.D.R. The Succubus known as the Class B, is a medium sized, humanoid species of fallen angels registered as devils but now on a path of "Impossible redemption"... (If it works or not depends on the player, or DM) focusing primarily in single target, isolated assassination, nice bonuses for persuasion, some stealth, as well as good roleplay opportunities.
Charisma and Dexterity are the two strongest points and spellcasting is the main target for the species, making them perfect for Bard, Sorcerer, warlock and hell, even rogue.On top of having more roleplay-focused skills and details
(And explicit ones if the DM permits it)the species itself mainly offers:
>One special cantrip "minor charm" (HB: A tool for distraction with a chance to give advantage on persuasion, only against males, ofc)
>One special spell "Succubus domination" (HB: a slightly more complicated version of the "Hold person" spell, works only against males as well, has 2 charges per long rest, Uses Charisma)
>Small bat wings on the head used as a spellcasting focus and can replace semantic component, also has special effects that can be replicated for roleplay.
>Larger bat wings on the lower back that permits some levitation*, instant disengage during combat, and even works as a personal feather fall in an emergency.
*See "Levitation" for more details; Works like flying but is time limited, height restricted and slow moving, but its completely silent and you become free floating, letting you bypass certain traps, get over difficult terrain, skip some specific stealth checks, as well as new mechanics that will give you an edge during combat.
*has a limited amount of uses, resets after a long rest, gets more uses and upgrades at higher levels.
>Quick attacks with claws that can be grown and retracted at will (Multi attack at higher levels).
>Dangerous saliva that, depending on contact or amount consumed, induces numbness, nausea or even paralyze a target.
*Of course you're immune to it (Best delivered with a kiss, but beware that it still works if left on used cups, forks and spoons!! Also, don't share lollypops with a succubus unless you want a forced short rest).
>Total immunity to fire and resistance against charm, but vulnerable to cold and radiant.
*Species LOVES to take fiery baths on campfires, inside a furnace or even submerged in magma, and they despise taking water-based baths and showers.Other than that, enjoy.
Introduction
“I remember where I was born, a place where time was meaningless, dwelling alongside the one and true God who created me and my sisters as angels of immense beauty and a staple of perfection that could blind any living being... the later used as a weapon that would bring the destruction of humanity... what was my real incentive to fall with Asmodeus in the first place? Was this ever loving God being mean to him? Was Asmodeus just being misunderstood? Giving him the benefit of the doubt pulled me far into the depths of hell, an ever burning paradise I had to call home for millennia... Escape? Is something as redemption even possible for me? A fallen creature responsible for torturing thousands of innocent souls through an unquantifiable measure of time? The celestial courts are looking at my case... they might take some millennia to give a response... but at least they are paying attention, but I still have hope... hope that I can make a change for good..."
— Eilinnak "Eilin" Kimna, former angel of beauty, currently fallen succubus, class B.
Previously known as the angels of beauty before following the fall of Asmodeus, the Succubus class B have retained most of their angelic beauty, which are now used for the wrong.
They possess a human like female form, but replacing their angelic wings with demonic ones, now using their charm to pursue, kills and quickly capturing the souls of those male living beings which dared venture hell for the pursuit of riches and magical wonders, their souls now serving as food or currency for all kind of devils.
Almost all of the fallen angels who followed Asmodeus discarded their relationship with the celestial and quickly embraced their status as devils as for their ever growing hatred against the true heaven, the home of God, a place of legends now hidden behind mount Celestia inaccessible to anyone, even for the lower gods and the angels who remained loyal.
But some of this... fallen angels, did in fact, refuse to discard the precious celestial soul that resides deep inside them, kept as one of the most hidden secrets within devils, and for the species known as the Succubus class B, going to the material plane was a forbidden task unless proven true loyalty to Asmodeus, but some of them... slipped through the cracks.
Origins of the Class A, B and C Succubus.
The Class A is the classic Succubus commonly known to humanity, but in fact, this is the most recent hell borne devil of the type, created in hell just a couple centuries ago from an Incubus template and the most recorded succubus species of them all by mortal researchers, now more efficient on soul capturing and combat prowess, but lacking the experience a class B Succubus possesses, who sees them as children with new powers but no experience.
The Class C is known as the "Desire demon" the second and most recent hell borne devil more focused for spellcasting.
The Class B ALTOUGH, in difference with the previous two, weren't created in hell but are part of the fallen angels of beauty originally created in heaven, these are one of the oldest and richest devil species in existence behind the lords, from which they do not follow any orders, existing in hell as a small, independent infernal branch lead by a matriarch, which only follows direct orders from Asmodeus himself, with the task of hunting and capturing souls from trespassers.
No mortal being has ever survived an encounter against a class B Succubus, and being one of the least populated, non replicable species in hell, there where no records of them in any history book or hellish compendiums written by mortals... until recent, all thanks to those few traitors which deserted hell in pursuit of redemption, a task as impossible as reaching the stars themselves, attempting to correct themselves of their previous sins in front of the gods... although sometimes they may return to their bad mannerisms.
Appearances
No one would have seen a Class B Succubus if not for the hell deserters, most mortal beings expect all Succubus to have the appearance of the class A as described in their books, making the Class B sudden appearance somewhat of a puzzle to most academics studying hellish creatures.
The Class B is abnormally similar to humans in size and appearance, with the difference they have a clean skin close to perfection even for elvish standards. It is unable to get scarred, have spots or even grow body hair (Still have eyelashes, eyebrows and hair), while having an unnatural softness which could arouse most men on a simple touch, with the interesting fact that they have a slightly higher body temperature usually confused with a slight fever, this is a side effect thanks to their adaptation against the fiery environment of hell, but making the Class B easily uncomfortable when dealing with mild cold temperatures.
For the rest, the class B have a two inches long, forked tongue and two pairs of devilish wings: A large pair of delicate, black gray, bat like wings on their lower back, with a 2 meter wingspan each when extended to the sides, and having a smaller pair of wings sprouting from the top sides of their heads measuring a foot in length each when extended. Their hair and eye colors vary a lot but all are still incredibly beautiful, as they where handmade by the celestials.
The only common trend found is they always have really soft, straight hair which cannot get entangled or curly, and are always seen with short hair usually reaching down to the lower shoulders. One of the main eye catching aspects about them, aside the wings, is that deserter Class B Succubus have gradient hair, going from their original color transitioning into orange and ending up in a white yellow at the tips, this gradient on the hair is a side effect from cutting it down.
The hair is the main power source for a devil of her species, is somewhat sensitive and never grows back so cutting it hurts and made it gradient, giving headaches frequently as the hair was not meant to be cut at all, also having an unnatural hardness which makes it extremely difficult to cut unwillingly.
Traitors of Hell and the IIF
Even though still absurdly rare, the Class B are amongst the few devil species which can "theoretically", still desert thanks to their celestial origin, the true amount of Class B deserters living in the mortal plane is currently unknown, speculated to be less than a dozen even after the first of them, Eilin Kimna, deserted almost a couple of centuries ago and showed it is still possible for them to return to the light, or at least stay away from the evil devils for the meantime. Thanks to this, the chances of another class B deserting like her have been heavily suppressed by the matriarch, but not totally nullified.
Almost exclusively to the Succubus species, the class A, B and C have long hair to the knees, the longer it is, the more powerful they are. BUT, in order to escape hell and prevent detection by the later, the deserters have to sacrifice much of themselves... cutting most of their hair and losing the bulk of their hellish powers, and even though they will eventually grow stronger like most mortal beings do (By leveling up), the power they once possessed will never return to it's original strength.
This deserters are being hunted by the IIT (Infernal Intelligence Force) a special organization comprised of smart Devils (Succubus of all classes, Incubus, and other smart, shapeshifting devils) With different coordinated tasks on the mortal plane, such as making propaganda, influencing leaders, targeting potential threats to hell (Strong paladins usually) and as of recently, hunting deserters. Their duties and members are of total confidentiality and only other devils know they even exist.
*The organization itself is extremely corrupt and badly coordinated thanks to the devil's massive ego and fear of reputational damage, but they can still track down the party and get into dangerous confrontations if the Class B player is not careful enough on hiding it's demonic nature from the broad public.
Class B Names
These names exclude the "TRUE NAME" Which is more like a powerful prayer totally secret to all but yourself, given directly from the true God on the moment of your creation. A name that possesses such power which when given to someone knowledgeable of it's true potential, you are basically forfeiting your liberties and become a slave to said person.
All celestials and devils, including the class B, possess one True Name that cannot be written, but they still have other, simpler ways to make themselves known to others:
Most Class B Succubus have such strange ways to be called at, it is almost like there is a fundamental rule that dictates:
A Class B Name MUST have
>A Celestial name (The name celestials you previously knew will call you)
>A Short name (The way most mortal beings and friends will commonly call you)
>And a Hellish name (The name devils you previously knew will call you)
>And lastly, a last name given from hell, and while the first names all share similar spelling, the last name was given by hell it so has less restrictions.
*You are free to tell your friends all your names (But the "True" one clearly) just make sure the Short name is the most used between them.
A good way to create your own name is:
1- Make a beautiful name that reminds you of an angel.
2- Make a short name out of it, try to make it way simpler... also make sure to make it adorable, just in case.
3- Create a "Corrupted" and longer version of the short name, like adding "Akh" or similar at the end.
4- Create a Hellish last name, which other than having "Ki" at the beginning, has total freedom of creativity.
Example 1: Eilisa (Celestial) Eilin (Short) and Eilinnak (Hellish) with "Kimna" as the last name.
Example 2: Aedrelle (Celestial) Aedin (Short) Aeddinith (Hellish) with "Kiishgaran" as the last name.
Roleplay details and general behavior.
Easy to hide, difficult to forget.
The few Class B Succubus that deserted are so incredibly rare that almost no mortal will realize what you are unless you tell them yourself. Most of them will first confuse you with a normal human with dragon inheritance (thanks to the wings) or even a human in process of becoming a Vargouille (Those cursed flying monsters which sprout wings in the head of its victims and fly off the body when the transformation is complete... so gross to explain).
Only those near you may know the reality behind your beauty, and most important, know your true intentions as to prevent seeding doubt between the party.
You can choose to suppress your evil nature or keep it for the benefits it offers, but the past will always be established and ever present.
The burden of being hidden
If strangers realize non ironically what you are, they might distrust you immediately, take distance with you, run away, or even call a paladin in the worst cases... but scarier than a paladin is that Hell itself is currently tracking your location, so the more attention you attract to yourself, the easier it is to met against a powerful infernal hunting team from the IIF, which will follow closely and find a window of opportunity to prepare an ambush, which may end in a TPK if not taken with care.
General Attitude
Strange at it sounds, most deserters still retain some "strange" customs and manners from their time living in hell and rarely know anything about the mortal plane, as it slowly becomes their new home, as well as some... biological differences, that will definitely have a strong impact on their perception of the world:
-Taking baths:
Class B Deserters still retain their fire immunity, so they still prefer using fire to purge impurities that accumulate in the skin rather than taking a bath in disgusting mild cold water, which is sticky and needs to dry away. For them, standing in fire, either inside a furnace or on top of a large bonfire, is similar to taking a shower, while submerging in magma or lava may be akin to taking a thermal bath as it has molten minerals essential for maintaining a perfect skin.
The hotter the fire temperature is, the most impurities are purged and the cleaner they feel. Their skin never smells smoked after being in contact with fire, but keep scorching hot for a couple of minutes after the bath, so it is recommended for Class B Deserters to restrain themselves from making contact with flammable objects, clothes or other creatures until their temperature returns to "normal" conditions.-Need for Companionship
Although they may sometimes be "Ughh, disgusting mortal", the current state they are in asks for them to be nice to other people, especially their party members, more as a mutually beneficial transaction for defensive measures, feeling somewhat uneasy if left all by themselves, this being the reason they are always seen traveling with someone.-Loveless creatures:
As normal as they would like to presume to be, the Class B is still a Succubus in nature, their bodies do not produce any pheromones and their hormones are extremely limited, so they can't become aroused, feel lust or love for someone and struggle a lot to just barely understand someone else's feelings.
Love is somewhat of a puzzle for them, a kiss has little to no meaning, calling it just "Mouth contact", but on the other side, they still cover their privates for mannerism and may feel embarrassed if naked (Even though most of them are still used to wearing revealing outfits). Devils may be evil but are still lawful and can feel some kind of shame.
They still recognize that there is an "Odd behavior" people keep doing in front of a specific other may be because of this "Need for mating" effect everyone keeps talks about.
Also they cannot reproduce, just to clarify (Optionally, there IS a way, but only through high level non sexual rituals and spells like "Clone")-Used to the horrors:
It is not strange for a Class B Deserter to be extremely cold blooded on difficult situations, as they are used to the infernal injustices and extreme cruelty that would normally torn any mortal being's stomachs or make them look away in extreme fear. As well as being used to seeing horrific creatures of all kinds, especially if fiendish in nature. They may still be somewhat knowledgeable about hell and celestials but memory is somewhat flickering with so many new stuff for them to process.
This are optional rulings that are in testing and could be added later, if the DM approves of course.
-Dense, demonic aura than can be felt by paladins, clerics, warlocks, celestials and fiends that walk or pass nearby, with detection range depending on power scaling.
-Bipolar personality that changes under certain circumstances, although it is difficult to manage and keep track, it's meant for roleplay only.
-Ability to perform... "A special deed" to kill a paralyzed target after being left alone for a minute or two, and although it is considered a "Meal", it offers no extra benefits. Why, you may ask? if a Succubus can ALREADY kill a target if left alone, by slashing it with it's nails... gruesome but effective, and keep it strictly non sexual... BUT, where is the fun in that...?
>>THE special deed<<
WARNING!! This is an M rated species!... but I guess you already came here knowing that... naughty!
I'll still be tame with the details to appease the all mighty gods of censorship.It is nothing short of the best kept secret that Class B Succubus also have an odd tail, which seems to only appear on rare occasions such as when a Succubus passes out after becoming extremely drunk, and even then, the chances are still extremely rare.
For the very, very few that have seen it, they describe it as a dark color, really long and thin prehensile tail that sometimes fades in and out of reality, with some parts of it either becoming completely opaque and easy to see, other parts see through, and sometimes even completely invisible!!
The head of the tail has a tip that resembles a closed flower bud, but made out of tail, which moves and looks around as if it had its own mind, with it's mesmerizing, slow movements completely ignoring physical objects like the clothes she is wearing and nearby furniture in an unbelievable way, passing through them as if they didn't exist at all... or is the tail the one that doesn't...?
If a person dares to try and touch the tail, the head looks straight at them to their face as if it had it's own eyes, backing away while slightly opening it's tip like a blossoming flower to make a short, menacing "Hizz" right before completely fading away as if nothing had happened, making it difficult to believe this was even real.
As well, if you later ask a Succubus about it, they'll simultaneously say "I don't know what you're talking about" and "It will never happen again" in the same breath.
---------------------------------
If necessary, a Succubus can perform a... "Special deed" on a male if both are left completely alone for a minute, which ends up killing the person and it's considered "a regular meal for the day", that's it, as any other potential benefits like capturing the person's soul, where lost forever the moment they got weakened by cutting their hair.>IF SOMEONE DARES INTERRUPT, they may see the tail for half of a second as it instantly fades in thin air, as well as almost giving the Succubus a heart attack.
>A subject that survives the "deed" will get an ABSOLUTE erection for up to 3 days in a row and during that time, the subject becomes extremely uneasy, incredibly paranoid and will take any single opportunity he can to find a place to hide and have a moment to... relief himself of his bodily urges.
>Although, it has being found that subjects that manage to relief themselves will be found dead on the ground, practically Cummiting suicide (Yes, pun intended).
>Chemical studies indicate the subject was infected with a powerful aphrodisiac, although in reality, this demonic poison is a part of how "life essence" is extracted, but it is impossible to isolate samples as it fades from reality after the 3 days, and a Succubus is definitely NOT gonna volunteer herself to give said samples.IF THE SUBJECT SURVIVES THE ARDUOUS 3 DAYS (Mostly by being fully restrained and spoon fed only), it is said they will never be the same person... now extremely tame and low-energy, being unable to get aroused by anything short of that brief moment that comes to their mind every now and then... sometimes wishing they had died right there...
Last notes, as for the DM... if you're having troubles with this... here are a couple tricks on how to keep a succubus in check!
-Use female attendants at stores you DON'T want the players to get unfair advantage on, like special magic item shops that sells MCguffins. Although never replace ALL store attendants or the player may get really, really upset... keep mixing both male and females on the every day stores.
-The Succubus is a straight up MENACE if left alone with a guy, if this is a valuable NPC for your story, always keep someone with them (Lords and nobles may use bodyguards) at all times as the Succubus spells can only affect 1 target at a time and can be easily interrupted. If they successfully roleplayed their way into isolating the NPC, then they fully deserve it.
-Try to have a mix of melee and ranged at every important encounter, the levitation feature is a two edged sword, but also remember to, sometimes, add full melee encounters so the player feels rewarded for it's decision to begin levitating and maul them down with no mercy, preferably accompanied with a psychopathic smirk.
-A succubus that shows herself a lot in public will eventually bring a hunting party from hell, just keep reminding them that fact every now and then.
-Keep it friendly: I know myself that people play Succubus species is because of the horиy. Always play with consent in mind and never go too far away with it.
-Other than that, try to have fun.
Fallen Succubus (Class B) Traits
The Class B Fallen Succubus may have lost most of their powers, but still keep some tricks under the sleeve.Ability Score Increase
Your Dexterity score increases by 1, and your Charisma score increases by 2.
Age
Age is meaningless and you cannot grow old, but you retain the appearance of a human women around 20 years old.
Size
Class B Succubus are about the same size as human females, around 5 to 6ft tall. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write in Common, Infernal and Celestial.
Darkvision/Fiery Vision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Additionally, you can see clearly through flames and fire, and magma/lava is slightly see-through, being able to see through it as deep as 10 ft.
Infernal Adaptations
Being adapted to survive the first hell of them all, you had to adapt to the fiery environment, you are Immune to Fire but at the cost of being Vulnerable to Cold damage.
As a charm based devil, you are naturally resistant against charm at the cost of being vulnerable to radiant as well.
*Clothes may or may not share fire immunity, depends on DM ruling.
Hellish Legacy
Unlike Tieflings, you possess a bit more tricks under the sleeve, related to your nature.
You know both thaumaturgy and Minor charm cantrips.
As for spells, you can cast Succubus domination (1st level only) twice per this trait.
At 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait.
At 5th level, you can cast the darkness spell once with this trait.
All leveled spells reset after taking a long rest, Charisma is your spellcasting ability for these spells.
Both Minor charm and Succubus domination are homebrewed spells.
As being part of this feature, using charges:
Minor charm can be attempted once per 24 hours on a target, although Succubus domination can still be attempted.
If a target succeeds the first save for Succubus Domination, you can attempt to cast the spell a second time on the same target without consuming a charge.
After this second attempt, you cannot use either the Succubus Domination spell or Minor Charm on the target for the next 24 hours.
Fiendish Claws
Your apparently normal nails can almost instantly grow 2 inches long and change color (Up to you), becoming incredibly resilient and sharp.
Your claws let you slash enemies within range with bloody precision, as well as being able to use it as a cutting or piercing tool when needed.
-You are proficient with this attack and it has the light and finesse weapon property (Aka can trigger "Sneak attack").
-If both hands are available, you can use the "Two-weapon handing" feature for your claws.
At level 4, you can perform "Claw counter attack" (If able)
*This special attack lets you hit back at an enemy within range right after it has dealt damage to you.
*Only 1 attack per enemy turn, does not use action or reactions.
At level 8, you can now attack twice when using the claw strike.
At level 14, your claws are considered "magical" for the purpose of bypassing said resistances.
Paralyzing Saliva
As a natural weapon inhabiting exclusively on the class B Succubus, your saliva has strong properties on mortals with different effects depending on circumstances.
-Slight numbness on a body part or mouth.
Usually when placed directly the skin, or numbness in the tongue if sharing old dishware that was previously used by a Succubus without cleaning it first.
Can also work as a pain relief if used correctly.
-Numbness and nausea for 10 min.
When ingesting incredibly small amounts of saliva or sharing dishware that was just recently used.
Paralysis up to an hour.
When ingested in significant amounts either from a vial or delivered with a kiss (*a tongue kiss ofc),
*Also occurs when sharing food that has a significant amount of saliva like lollypops.
*A creature paralyzed with this method can still move it's eyes, breathe and is fully conscious, but cannot move or talk.
These effects can be negated with "Cure disease" and other paralysis related antidotes.
Head wing spellcasting
You have a pair of 1ft long, special bat-like headwings, which although cannot let you fly, it has a vital purpose on the class B, working both as a sensory device (like ears) and somatic component for your spells, which means that you can still cast spells even when your hands are occupied or restrained.
Permanently incrusted on the top of the wings, there is a special, dark colored, infernal metal plating which acts as a spellcasting focus. The metal plating can have any form and are usually decorated with beautiful jewelry.
-You are able to cast spells level 1 or higher by extending your head wings to the sides, vibrating really fast and emitting a faint dark orange glow from them, as well as some heat.
This effect has to and will always occur during the casting time of a spell or longer if the spell requires concentration for the duration.
-On the other hand (Or without them), you can also cast cantrips by extending the wings but are not required to make them glow orange like a normal spell, and you do not even require to extend them when casting the Minor charm cantrip or while using the Subtle spell metamagic (Sorcerer).
*You won't be able to cast cantrips or spells that require the wings to be extended if they're restrained!!
Even without the need to cast a spell, you can freely extend and move your head wings up, down, backwards or forward (Usually as a show of behavior, similar to animal ears).
You can even make them vibrate and glow orange without casting a spell!! Either as an intimidation check against unknowledgeable enemies, fool someone into believing you are actually casting a spell... or just to play around.
Wing Levitation
Having a large pair of wings has its strengths, but unlike the Class A Succubus, it does not include flying...
As a reaction or a bonus action during your turn, you can use 1 charge of this feature to empower your larger pair of wings to either:
1- When not currently levitating, move 5ft in any direction without triggering Opportunity attacks by flapping your large wings and make an instant jump retreat.
*After performing the jump, you can choose to keep levitating for the rest of the turn or drop to the ground.
2- At the beginning of your turn or as a reaction to falling, you can spend 1 charge to begin *Levitating, or if you are already levitating, to keep levitating, or don't consume any more charges and stop levitating.
*If you are out of charges, you'll be forced to stop levitating, and if currently falling, receive fall damage up to the height the levitation deactivated.
*For balancing purposes, you cannot stop levitating willingly during another creature's turn, as it gives advantage to enemies at range.
*To clarify as well, you also stop levitating if dropped unconscious, get paralyzed, become grappled (funny situation?), petrified or incapacitated.
Levitation is a magical method of slow, silent flight with a speed of 15ft/t and up to a 10ft height limit (average ground clearance) during this time, you are free floating in the air.
-To levitate, your wings don't need to flap but require to be extended in any direction.
-Levitation height not only works on solids, but can also work on water and other liquids!! Although rainy weather won't raise your height limit sadly.
-If you activate the levitation over the height limit (usually by falling), you receive the Feather Fall effect until reaching the 10ft height.
*Your time is limited! At 15ft/t speed, you'll need to use all 4 charges to move up to 60ft and (each turn is 6 seconds) only lasts for 21 seconds in total!
*Also to clarify, you cannot dash while levitating...
Uses of levitation out of combat:
-Get over difficult terrain that may be harmful or get past traps that have ground level triggers. Although thanks to the height limit, you cannot cross pits and fall traps without falling into them... very slowly but not less painfully.
-Prevent receiving damage from falling.
-Reach high places which would be difficult or straight up impossible to reach at ground level.
-Sneak around without triggering Stealth checks related to Tremor sense or Sound.
Uses of levitation during combat:
-Enemies within 5ft have Disadvantage on their melee attacks with weapons reaching 5ft.
*Enemies that have 10ft range melee weapons will need to be at 5ft range or also get disadvantage.
-Enemies further than 5ft get Advantage on their ranged attacks.
You begin with 4 charges, resets with a long rest.
At Level 6 you increase your charge limit by 2.
At Level 10 your levitation is greatly enhanced: No longer consumes a charge to keep levitating, and it's speed increases to 30ft/t.
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