Homebrew Daeshadar Species Details

Daeshadar are a magical people of otherworldly grace, residing primarily within Cadavra but occasionally venturing beyond the portal. Daeshadar love nature and magic, art and artistry, music and poetry. They believe that death brings even more beauty to these things.

 

Bi-Ancestral Bloodline

Daeshadar are derived from a combination of Dark Elf and Infernal bloodlines. Both heritages have left a clear imprint on their appearance. Daeshadar have medium length horns that take any of a variety of shapes: some have curling horns like a ram, others have straight and tall horns like a gazelle’s, and some spiral upward like an antelopes’ horns. They have thin tails, three to four feet long, which lash or coil around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their irises are vibrant colors. Their skin tones include various shades of gray, purple and red. Their hair, cascading down from behind their horns, ranges from black to stark white. With their unearthly grace and fine features, Daeshadar appear hauntingly beautiful to humans and members of many other races. They are slightly shorter than humans on average, ranging from just under 5 feet tall to just over 6 feet. They are typically of slender build due to the dark elf influence. Daeshadar live longer than their infernal ancestors but not as long as the dark elves, averaging around 350 to 400 years.

 

Daeshadar Traits

Keen Senses, Xalista's Gift, Trance, Alaria's Proficiency, Darkvision, Cadavran Magic

Age

Although Daeshadar reach physical maturity at about the same age as humans, they can live on average between 350 to 400 years old.

Size

Daeshadar range from just under 5 to just over 6 feet tall and typically have slender builds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Keen Senses

You have proficiency in the Perception skill.

Xalista's Gift

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Trance

Daeshadar don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Cadavran Magic

You know the dancing lights cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Alaria's Proficiency

You have proficiency with scimitars, longswords, and hand crossbows.

Languages

You can speak, read, and write Common, Elvish and Infernal.

Comments

Posts Quoted:
Reply
Clear All Quotes