Homebrew Enjin Species Details
Hailing from a strange and distant land, wandering Enjin are ape-like humanoids with an inquisitive soul, always striving for adventure and rarely settling in cities, favoring the rough and harsh terrain better suited to their needs. Although they are truly Enjin, they are commonly referred to as fur-backs, simians, or other nicknames alike. They can take a variety of appearances, however most possess a tail, which may or may not be prehensile, depending on your choices. Enjin are typically commoners within societies that are diverse enough to welcome them. Often having jobs such as farmers, carpenters, mechanics or something similar. But it's not uncommon for a Enjin to rise to fame.
Enjin Traits
Race FeaturesLow Intelligence
Enjin are not the smartest of creatures, but their strength often makes up for that. You have disadvantage on all intelligence saving throws, but gain advantage on all strength saving throws.
Monkey Business
Enjin are nimble and strong. You gain proficiency in athletics, and acrobatics.
Versatile
Enjin are capable creatures. You gain one origin feat of your choice.
Speed
Enjin are adept climbers. You gain a climb speed equal to your walking speed.
Prehensile Tail
Many Enjin have a prehensile tail. If you have a prehensile tail, it can be used to hold objects, shields, and any weapons with the light property, effectively serving as a third arm. Shields and weapons held by your tail function as normal, while keeping your hands free.