Homebrew FÉIDH Species Details
A nocturnal folk, féidh can be found flourishing under the moonlight given to them from Selûne. Originating in the Feywild a realm of pure emotion, often beside their bugbear and hobgoblin kin. they resemble goblins but have deer like legs, antlers and hooves. Long before the god Selûne had gifted them with the light from the moon, féidhs had dug dark deep tunnels in the depths of earth living there learning the sweet song of music, (MORE TO COME HERE)
FÉIDH Traits
As a Féidh, You have the following traits.Creature Type
You are a Humanoid. You are also considered a goblinoid for any prerequisite or effect that requires you to be a goblinoid. To creatures with an intelligence score equal to or lower than 7, you appear to be a Fey, as they assume you must be an ugly Satyr.
Size
You are Small.
Speed
Your speed Is 35 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of grey.
Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself.
Fleethoof
You can take the Disengage or Dash action as a bonus action on each of your turns.
Ram
Using your antlers, you can make unarmed strikes at any time. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.
Bardic Upbringing
You have proficiency in Performance or Deception, and have proficiency with one musical instrument of your choice.
Graceful Leap
When performing a high jump or a long jump, you use your Dexterity score when determining how many feet you cover. You can roll a d6 and add the number rolled to the number of feet you cover when performing a jump after moving ten or more feet. It costs movement as normal, but will apply even if you don't have enough movement to cover the added distance.
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