Homebrew Automaton Species Details
Originally mindless and incapable of a will of their own, the Automatons are a constructed race that inhabit the Astral Sea. Created by their masters, they are all that's left of what was a powerful nation of engineers who continued to push past their limits, and one day when a great wave came over the planet, the Automatons found themselves freed of their limited thought as well as themselves the only ones left on the planet of Vitov. One might describe it as "All in a Flash". Many Automatons lay deactivated on the planet, later scavenged and brought elsewhere for research or labor, only to be reactivated into a short circuit leading to system death. Automatons come in many shapes and sizes! Each one is built for a purpose.
Automaton Traits
Automatons come in many shapes and sizes! Each one is built for a purpose.Constructed Resilience
Your body us either made from wood, metal, porcelain, bone, or some other shapeable material. This makes your body naturally resistance to thing like disease and lighter poisons, as well as some attacks.
You are Immune to Disease.
You have resistance to Poison damage and have advantage on Saving Throws against or to end the Poisoned Condition.
You have a +1 bonus to your AC.
Languages
You can read, speak, and write Common and Gnomish.
Meldable Body
You can cast the cantrip Mending.
In addition, your body is built from natural recourses and is capable of being fixed magically. If the Mending cantrip is cast on you, you regain 2d4 hit points. You cannot benefit from this this feature until you take a short or long rest.
If you are subjected to magic that would alter your form into another material, you revert the change in an hour.
Comments