Homebrew Fire Sprite Species Details
Fire sprites are a small, radiant fey creature with a body that flickers and dances like living flame. Standing only about 3-6 inches tall, they are constantly enveloped in a gentle, warm glow that shifts between shades of red, orange, and gold. Their delicate, translucent wings resemble the flickering tongues of a flame, allowing them to hover and dart about with incredible agility.
Fire sprites have an exuberant and capricious nature, often seen flitting about with bursts of laughter and mischief. Their eyes, bright and sparkling like embers, betray a hint of their mischievous intentions. They dress in garments that seem to be woven from fire itself, glowing softly and shifting with the sprite's movements.
Their presence brings an aura of warmth, and while they are immune to fire, their very touch can cause a faint, burning sensation. Fire sprites are known to inhabit volcanic regions, scorched forests, or areas where the heat is palpable. They guard the secrets of flame and have a deep affinity with the element of fire, often using their abilities to protect ancient fire-based relics or sacred sites.
In interactions, fire sprites are playful and unpredictable, delighting in tricks and challenges but also willing to offer their aid if treated with respect and kindness. They have a natural affinity for fire-based magic and are capable of causing minor conflagrations or creating dazzling displays of light and flame. Their behavior, while chaotic, often reflects a deep connection to the primal forces of nature and the element of fire.
Fire Sprite Traits
Fire sprites, fey beings with a deep connection to fire, are immune to fire damage, move with blazing agility, and cause harm to those near them through their fiery presence.Fire Immunity
The fire sprite is immune to fire damage and cannot be set on fire.
Invisibility
As an Action, you can cast the spell Invisibility without the need for Material components, using Wisdom as your spellcasting. You can do this a number of times equal to your Wisdom Modifier, and the uses recharge on a Short Rest. You magically turn invisible until you attack or cast a spell , or until your concentration ends (as if concentrating on a spell). Any equipment you're wearing or carrying is invisible with it.
Fire Form
The fire sprite can move through a space as narrow as 1 inch wide without squeezing.
Flash of Light
When a creature hits the fire sprite with an attack, the fire sprite can use its reaction to emit a blinding flash of light. The attacker must succeed on a DC 13 Constitution saving throw or be blinded until the end of its next turn. The fire sprite can use this reaction only once per short or long rest.
Inferno Burst
At level 5 the fire sprite releases a burst of flames in a 10-foot-radius sphere centered on itself. Each creature in that area must make a DC 13 Dexterity saving throw, taking 18 (3d6+2) fire damage on a failed save, or half as much on a successful one. The fire sprite is not affected by this ability but can only use this action once per long rest.
Ability Scores
Your Dexterity and Wisdom score increases by 2, however your strength is decreased by 2.
Size
Sprites range from 3" to 11". Your size is most definitely Tiny.
Speed
Your base walking speed is 10 feet. And flying speed of 60 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Trance
Sprites don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages
You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races.
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