Homebrew ฅFrogfolk Species Details

Frogfolk are augurs who use their knowledge of nature to divine the movement of Calamity Beasts and the shifting seasons in Valley. Because of their skill in preventing disaster, they are highly respected by the animalfolk of Valley, though this same quality also makes them prone to pessimism and dire proclamations of doom. Frogfolk are highly knowledgeable elementalists, their curiosity driving them to learn and discover more about the natural world throughout their life. At their best frogfolk are thoughtful and knowledgeable. At their worst frogfolk are fatalistic and disinclined to collaborate with others.

Personalities

Frogfolk have a pessimistic and fatalistic outlook on life. Even those who are not augurs still internalize the frequent predictions of Valley’s doom and feel haunted by the possibility of a terrible future they cannot escape. Their bleak outlook often means they see other animalfolk as naïve and foolish, valuing instead a pragmatic and practical approach to the world rather than an idealistic one.

It’s common for frogfolk to have a tendency towards the dramatic, exaggerating tales of their inevitable doom or jumping to the worst possible scenario even when the outcome is unclear. When they feel danger is imminent, frogfolk are serious and diligent, ensuring they have the resources to survive.

Agroforestry and Foraging

Frogfolk maintain a uniquely symbiotic relationship with the land they live on, preferring to slowly shape the direction of plant growth and maintain a complex ecosystem rather than utilize traditional farming methods. Frogfolk don’t plant crops, but rather change the environment around them to encourage certain flora to grow. They may carve out terraced shelves into a hill and flood them to grow cranberries or rice, or build a roof to protect fragile plants from withering under the sun.

Augury and Calamity

Frogfolk’s unique augury helps manipulate Calamity Beasts and mitigate potential destruction. Their skills are honed through developing a strong, intuitive understanding of the needs and balance of the natural world and by analysis of prior Calamity paths to anticipate upcoming migration patterns. The knowledge is enhanced by magical spells that help them predict the future with differing levels of specificity. At a basic level, frogfolk augurs can see the general shape of the future but cannot anticipate changes. Adept augurs can see exact movements seconds or even minutes in advance. Frogfolk augurs will plan to move entire villages, dam rivers, to send adventurers out to draw a Calamity Beast’s attention in order to prevent large-scale damage.

Their Role in Valley

Frogfolk play a key role at the start of an adventure or battle. Adventuring parties may speak with a frogfolk augur before embarking on a journey, or mousefolk knights may consult on predictions before a battle with a Calamity Beast. The most talented diviners use their skills to predict the actions of the Calamity Beasts and the resulting changes in seasons, which is invaluable to the daily life and survival of all in Valley. Many frogfolk consult on questions related to agriculture and ecology of the region. For instance, they may be conferred with regarding causes of sick crops or the impact of building in a particular location.

Despite their general reserved nature, frogfolk do not shy away from leadership positions, firmly confident in their skills and knowledge. They will sometimes take control of larger community projects, whether they were asked to or not.

Relationships

Frogfolk deeply respect racoonfolk, who share a similar admiration for nature and the world around them. Frogfolk often disapprove of the mousefolk, frustrated by their pervasive optimism, which they consider dangerous and naïve, and struggle to understand a mousefolk’s desire to hurl themselves into danger with little regard for their own safety.

Weaving

Frogfolk magic revolves around the use of water, something they always carry at their sides in some way or another. Flinging droplets or causing a wave of water are common spells. Many frogfolk can also use their water magic and augury magic to project their own limbs into the future, making portals that surprise enemies with a flurry of blows from far away.

Frogfolk Structures and Settlements

Frogfolk have round homes that are clustered together on the edges of the water. Clusters of homes form the larger community units, with buildings designed more for specific purposes than for specific families.

ฅFrogfolk Traits

Your frogfolkcharacter has a the following characteristics.

Weaving

You know the guidance cantrip. When you reach 3rd level, you can cast the augury spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the clairvoyance spell once with this trait and regain the ability to do so when you finish a long rest. Wisdom is your spellcasting ability for these spells.

 

Leapfrog

Frogs have great legs for jumping. Your jump height has an additional 10 feet.

Swimmer

Frogs are more aquatically attuned than most animalfolk. You have a swimming speed of 30 feet.

Amphibious

You can breathe in both air and water.

Ability Score Increase

When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.

Age

Frogfolk are hatched from eggs and mature by age 8. They usually live up to 70 years at most.

Size

Frogfolk go from 4 feet to well over 5 feet tall, and weigh up to 90 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet. 

Languages

You can speak, read, and write Common.

Comments

Posts Quoted:
Reply
Clear All Quotes