Homebrew Avariel Species Details
While some are unsure of the origins of the winged elves, Avariel are known to exist exist in worlds where flight is common, if not a necessity. Instead of angelic ties, Avariel are more based around birds in the natural world, with their various environments and planar ties showing off hints of where they originally came from. As a people, avariel often enjoy chasing wishes and ideals, going around the multiverse in an effort to learn and explore new places, for better or for ill.
Avariel Traits
Your avariel lineage grants you the following featuresFlight
You have a flying speed of 30 feet. The speed is reduced to 15 while in medium or heavy armor. Starting at 5th level, your flight speed becomes 35 feet and your reduced speed becomes 25.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself
Keen Senses
You have proficiency in the Perception skill.
Take Off
As a bonus action, you can take off at least 5 feet into the air, creating a gust of wind in your wake. Creatures within 15 feet of the take-off must make a DC 15 Strength Saving throw or be knocked prone. You can do this a number of times equal to your proficiency bonus per long rest.
Trance
You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
Whenever you finish this trance, you can gain two proficiencies that you don’t have, each one with a weapon or a tool of your choice selected from the Player’s Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
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