Homebrew Dendra Species Details
"Flora and fauna can be fun! It can also be terrifying. In this case, the flora is terrifyingly beautiful - the embrace of Mother Nature as scary and as comforting to know that such elegant masterpieces of creatures protect the realm of life and I am grateful to be a member of this species."
-Professor Sprigblum
Stalking and lumbering like a treeant, these plant people are hearty and hardy. They classify as both Humanoid and Plant, as their existence is the hybrid existence of the two mortalities. Though they lumber slowly, they are perhaps as wise as the ancient oaks. These beautiful creatures have only recently begun to integrate into mortal society, preferring the secluded lifestyle and growing in the peaceful surroundings of nature.
Dendra Traits
As a Dendra, you have the following traits.Age
Dendra reach maturity at about the same age as humans. However, they have incredible lifespans. Many can live up to be over 1000 years old.
Alignment
Dendra tend to be good-natured, but are not known to offer help or wisdom to other without gaining positive rapport.
Size
Dendra reach about 12-15 feet in height, though many are thin and slender. Despite their thin appearance, they can reach weights of 300-500 pounds. Your size is Large.
Speed
Your base walking speed is 20 feet.
Undeterred Movement
Your movement speed is unaffected by difficult terrain caused by plants, roots, rocks, uneven dirt, or other natural debris - magical or otherwise.
Take Root
As an action, you can extend roots into the surface you're standing on, gaining the benefit of the Dodge action as your twist and contort yourself to anchor yourself into the ground. When you do this, all spaces within 5 feet of you (including the space you occupy) become difficult terrain for 1 hour. Your speed is 0 while you are rooted and you cannit be pushed, pulled, or otherwise moved by nonmagical means. You are immune to the Prone condition while rooted. You can rooted for up to 1 hour, or you may end it as a bonus action. You remain rooted even if incapacitated. You are separated from your roots if you take 100 slashing damage.
Once you do this, you can't use this ability again until after you complete a short or long rest.
Photosynthesis & Taproots
If you are exposed to direct or indirect sunlight for 2 hours, you are quenched as though you had eaten your day's worth of hearty meals.
If you remain rooted on a natural surface for a full hour, you are quenched as though you have had your day's fill of water.
Barkskin
Your AC can't be less than 16. You gain the benefit of wearing armor or using shields as normal.
Languages
You can speak, read, and write Common and Dendra (a varied dialect of Sylvan).
Plant Variance
A variety of subraces exist in the Dendra population, as numerous as plants themselves may be. The most dominant of these variances include: treefolk (trees), shrubkin (shrubs), greencaps (cacti), bloomlings (flowers), and spriggans (miscellaneous).
You should consult with your GM if you wish to explore these subraces further, beyond the traditional Dendra.
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