Homebrew Deeplurker Species Details
Deep beneath the stones and streets of some cities dwell the Deeplurkers, a race of small rat-like humanoids. Despite conditions which are often full of waste and toxic fungi, devoid of light and warmth, the Deeplurkers thrive in these horrid burrows in swarms. Though short lived, their bursting energy and industrious nature lead to impressive progress in both expansion and development of dangerous and highly questionable tools. The Deeplurkers are often lead by the largest and loudest of their swarm, not the smartest, strongest, or bravest, which has hindered their societal expansion
- Age. Deeplurkers mature very quickly, usually reaching mental and emotional 'maturity' within 3-5 years, but the ones who die of natural causes tend to only live around 30 years. Unfortunately, due to the nature of their society, it is nearly impossible to get an accurate average lifespan of their species.
- Alignment. Deeplurkers are generally considered Chaotic by outsiders, but in reality their extreme dedication to their leadership and what few rules exist within their society tends to have them leaning much closer towards Lawful. Deeplurkers tend to defer to the largest or loudest creature within their swarm, but will not bend to outside influence, even those far stronger.
- Size. Deeplurkers are between 3 and 4 feet tall and weigh around 40 pounds. Your size is Small.
- Languages. You can read, speak, and write Common and Under-common (if applicable.)
Deeplurker Traits
Life within a Deeplurker burrow has twisted the species in a number of ways.Ability Score Increase
Your Dexterity increases by 2 and your Constitution increases by 1
Speed
Your base walking speed is 35 feet and you have a climb speed equal to your walking speed.
Darkvision
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Scurry and Scamper
You have increased movement speed for a creature your size. When sneaking, you can move more than 1/2 your movement speed without penalty.
Toxic Environment
Having lived your entire life with poisonous food and spore filled air, you have gained an immunity to Poison damage and the Poisoned condition. You may consume rotten or contaminated food and beverages without concern.
Dark Fur
You gain proficiency in Dexterity (Stealth) if you don't already possess it. While in dim light or darkness, or while lightly obscured, you can attempt to hide without cover.
Sunlight Sensitivity
You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of the attack, or whatever you are trying to perceive is in direct sunlight.
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