Homebrew Ashiin Species Details

People of tanned, orange skin and fiery red hair with piercing green eyes. They’re said to be born of fire, and their training and tempers can contribute to that notion. Ashiins in the modern times are people of fierce nationalism and unity. All Ashiins strive for “perfection”, what that means is up to the individual, but nevertheless it’s apparent in their mastery of their crafts in modern times. 

Ethnocentrism was (but some consider that it still is) the dominating factor for Ashiin culture, as loyalty to the state and military is the number one ideal that all Ashiin’s share. All newborn Ashiins are held to a test of health and physical perfection, those who do not meet the standards are cast out and left to die, or in rare occurrences of survival or adoption, become a part of the old lower-servant class. All young boys and girls that meet the standards enter a state-sponsored school and are traditionally trained in combat until they reach adulthood. 

However, due to the mass exodus of the Haseldan people, there was a drastic change in how society worked as up to that point, all Ashiin’s were apart of the military and the lower-class workers took care of all the manual labor and craftsmen jobs that were needed to keep the society functional. Without the support of the lower class, Ashiin society had to quickly adapt and from then forward, there was more freedom in the choice of profession to the younger Ashiin prospect. 

In modern times, Ashiin fighters are quite common and reknowned for their skill with fighting barehanded, but workers and other more “peaceful” professions are not uncommon either. Long-gone is the lengthy and gruelling training that was enacted in the past to create the perfect soldiers that Sentinel was famous for producing. It was soon replaced with a more cut-down and shortened version of this and even so, in the event that Sentinel or her cities need a workable militia, all citizens can defend themselves and their country one way or another.

This is especially true after the Ashiin loss of the port city of Constantine, as said in the previous chapter, was the final nail in the coffin for their militaristic dominance over the middle continents, and marked the true beginning for their downfall. After the loss of the port city, the economical support that it garnered was a heavy blow to the Ashiin cities, and because of it, they soon lost the means to support their widespread conquered lands. Eventually, it degraded to other countries retaking their lost lands, and the Ashiin control of the middle lands to slowly recede and eventually their wars became less about conquest and more about fighting for exclusive trade routes and keeping what little land that they could support.

 

Not all was lost, however, eventually there was some stabilization and reforms after losing territory, with many political campaigns to keep their already existing lands alongside with working on internal affairs allowed the nation to weather the storm and eventually stabilize. Surprisingly enough, there still is a long reign of prosperity, as the society drifted away from militarism to more of a production-oriented one. Of course, their philosophy and drive for perfection made them surprisingly well-renowned philosophers, artisans, mathematicians, craftsmen, and Vint makers. If you ever visit the city of Sentinel, take note of the great climate and statues of old heroes in the city. The world-famous schools of thought and mathematics go hand-in-hand there, as the Ashiin’s themselves proved that the world is round and the great Ashiin philosopher Plato himself formulated the theory of forms. 

Their museums are nothing to scoff at either, old heirlooms, stories, and other curious collectables gathered from their long line of conquest allowed them to amass quite an amazing collection of trinkets from distant lands. For those of ample faith, however, you can take comfort that the murals adorning the inside of Solan’s churches are an enrapturing sight to behold.

Ashiin Traits

Their combat prowess allows them to get an upper hand in some situations, their main stats such as Strength and Dexterity have been increased by 1. If a person has mana, the Ashiins have the knowledge to emulate the mana into their logs, allowing them to act twice in a single moment.

Trained Body

Body of fire,

Eyes of green"


Ashiins get a +1 in Dexterity and Strength

Agility

"Raze the lands,

For all is seen.


Temporarily double movement speed and allow the Ashiin to take two bonus actions in a single turn. Goes on cooldown for 6 turns.

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