Homebrew Batfolk Species Details
Batfolk generally keep to their small tribes buried deep in the mountains, but have recently been known to come down from their camps to explore the rest of Feyrun.
Batfolk Traits
Ears in the darkEcholocate
Given that you are not deafened, you are able to sense all objects, creatures, and items (at DM’s discretion) within a 50 foot radius by using echolocation. For this to work, you cannot be silenced or deafened.
Keen hearing
All perception checks that rely on hearing are made with advantage.
Racial bonus
+2 to DEX
Flying
Flying speed of 35 per round
Bite
Using your sharp fangs, you can use an attack action to bite your opponents.
Light sensitivity
All perception checks based on sight that are made in bright light are made at disadvantage.
Night magicks
You are able to cast darkness once per day at the second level, and take on thaumaturgy as a cantrip.