Homebrew Batfolk Species Details

Batfolk generally keep to their small tribes buried deep in the mountains, but have recently been known to come down from their camps to explore the rest of Feyrun. 

Batfolk Traits

Ears in the dark

Echolocate

Given that you are not deafened, you are able to sense all objects, creatures, and items (at DM’s discretion) within a 50 foot radius by using echolocation. For this to work, you cannot be silenced or deafened. 

Keen hearing

All perception checks that rely on hearing are made with advantage. 

Racial bonus

+2 to DEX

Flying

Flying speed of 35 per round

Bite

Using your sharp fangs, you can use an attack action to bite your opponents.

Light sensitivity

All perception checks based on sight that are made in bright light are made at disadvantage. 

Night magicks

You are able to cast darkness once per day at the second level, and take on thaumaturgy as a cantrip.