Homebrew Distant Species Details

You came from the Far Realm, by whatever means. You may have arrived by meteorite, or you may have appeared in the deepest abysses. By whatever means, you are here, and you are shunned by the people, who struggle to accept that tentacles can speak and move like you. You are descended from ancient gnomes who arrived in the Far Realm and were transformed, so much so that you know the basics of a few languages ​​from here below.

You know the basics of Common and Gnomish, as well as Faraway, a strange language that drives normal creatures mad.

Distant Traits

Distant, you have this traits

Distant handyman

you have mastery of thieves' tools and your fingers are considered as such

distant ancestry

You gain resistance to psychic damage and advantage on saving throws against the charmed and frightened conditions. Because of your foreign origins, you have advantage on Charisma (intimidation) checks and disadvantage on Charisma (persuasion) checks against creatures that have never seen the Far Realm, and you have disadvantage on Intelligence (history) checks against anything other than the Far Realm.

Distant Language

You can speak Farsight, a language that is foul to normal creatures. (I don't find the Distant Language in the folders but you can speak it)

Previous Versions

Name Date Modified Views Adds Version Actions
8/30/2024 11:43:29 AM
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8/30/2024 11:57:19 AM
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