Homebrew Anthrofungi Species Details
A race born from centuries of evolution, to hunt and become greater than those of flesh. The offspring of mature fungi living on it's own, without any parents as it grows into a full bodied creature. Disliked by other races, with the instinct to fight or run away. Living off of nature, devouring to continue the circle of life, and adapting to situation to come.
A relative of the violet fungus. They are extremely pale, with lavender hair and purple eyes. Their skin has not very noticeable lines on it where you can see roots act as veins throughout their body. They cant swim, but their roots in their hand like body parts can grow around things the burrow and climb. They have the same running capabilities as a human would. When they reproduce, they leave spores that look just like those of violet fungus, which grow by themselves for months until a white haired blue eyed baby is born. They don't need parents to grow up, and typically won't have any as they move on after planting spores.
Anthrofungi names are typically simple, and they pick whatever last names they see fit. First names consist of things like Purp, Anth, Vile, and Fung
They speak common and elvish.
They are not known to choose any particular alignment.
They have a movement speed of 30, burrowing speed of 30, climbing speed of 30, and swimming speed of 0, as they can't go into water.
Their size is medium.
An Anthrofungi typically matures at the age of 16, and will live no longer than 300 years.
Anthrofungi Traits
Ability Score Increase, Slow Devour, Absorb Water, Spores, RootAbility Score Increase
Your resilience of plant life and knowledge from nature improves your Constitution and Wisdom scores by 1.
Slow Devour
You can slowly consume organic matter that isn't moving by grabbing it and slowly enveloping it with your hand. This will only work with things such as fruits, food, corpses, and small plant matter. Doing this will replenish 2 health for something of the smallest size, and 1 more for each size above.
For a target that is tiny, it takes 30 seconds, small is 48 seconds, medium is 1 minutes and 30 seconds, large is 2 minutes, and huge is 3 minutes.
Absorb Water
When you come into contact with water or other liquids, you will absorb it without choice. You will absorb until it is all gone, or until you reach 20 pounds of the liquid. You can release the water or liquid when you are not in contact with any kind of liquid as an action.
Spores
When you get a sneak on something you can put your hand over their mouth and release spores. The spores will charm them until either of you are harmed. The spores do not work on anyone suspecting of them from you.
The user must make a constitution saving throw with a DC of 12, but the DC can be changed if the target has an effect such as bardic inspiration or bless.
Root
Root your feet to the ground and become nearly unmovable from that spot unless a powerful attack moves you. This can also be used on walls or doors to support them or keep them shut unless enough force is put on it.
This makes it so you have to roll a strength saving throw with advantage contested against the attackers strength saving throw to try and move you out of the way, opening the door or removing you from your spot.
Previous Versions
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6/20/2019 5:18:11 AM
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Posted Aug 3, 2019where the dark vision