Homebrew Dark Elf Species Details

The Dark Elf's are raiders, slavers and heartless reavers of the first degree, their every whim being nothing more than to sow misery and pain to all that oppose them, for misery and pain is the very lifeblood of their existence.

Dark Elf Traits

The dark elfs are fast, nimble and deadly some even say they are the best fighters in the land.

Darkvision

Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Ability Score Increase

Your Dexterity score increases by 2 and your Constitution score increases by 1.

Keen Senses

You have proficiency in the Perception skill.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Trance

Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Languages

You can speak, read, and write Common, Elvish and Undercommon

Gift of Khaine

You can use this ability as much as your Constitution modifier, if you make an attack and miss you can add a 1d6 to the attack roll, you can also add it to the damage but you must say this before you roll for the damage and you can not use both at the same time.
You regain all spent uses after a long rest.

Masters of poison and venom

You gain proficiency with the poisoners kit

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