Homebrew Killoren Species Details
The Killoren emerged from the unspoiled reaches, ancient bogs, and primeval forests of the Feywild. They blend nature’s patience and power with ambition and aggression. Killoren have unknowably ancient ties to the heart of nature, but unlike other fey, killoren are not content to wait in the dark recesses of the dwindling forests. Killoren are aggressive, ambitious manifestations of nature’s presence and power, and they walk through the cities of man as easily as they meditate in the glades of a verdant forest. There are few killoren in the world compared to the population of humans and other humanoid races. Killoren resemble half-elves, and males and females alike average about 5-1/2 feet in height. They mature quickly, being full-grown by the age of 10, and live very long lives, hardly changing at all in appearance for their first century. Killoren have green or tan skin the texture of a soft, young leaf, and their limbs are unusually long and slender when compared with those of the humanoid races. An individual killoren’s hair and eye color depends on which aspect of nature the killoren is currently manifesting.
Killoren Traits
As a Killoren you have these special traits:Ability Scores
Choose one of: (a) Choose any +2; choose any other +1 (b) Choose three different +1
Creature Type
You are a Fey.
Darkvision
You have Darkvision with a range of 60 feet.
Natural Affinity
Your fey connection to nature gives you an intuitive connection to the natural world and the animals within it. You have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.
Nature's Might
Whenever you complete a Long Rest, choose one of the following aspects of nature:
Aspect of the Ancient. Your hair turns white and your eyes turn to the color of a blue summer sky. You can cast Misty Step without expending a spell slot a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest. You can also cast this Misty Step as a Reaction in response to taking damage.
Aspect of the Destroyer. Your hair and eyes turn a deep, lusterless black. When you hit a target with an attack roll and deal damage to it, you can also add Force damage equal to your Proficiency Bonus. The target can't take Opportunity Attacks until the end of its next turn and on its next turn, it must choose whether it gets a move, an action, or a bonus action; it gets only one of the three. You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Aspect of the Hunter. Your hair and eyes turn a deep forest green. When you make a Wisdom or Dextertity check or you roll Initiative, you can roll a d6 and add the number rolled to the check. You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Languages
You can speak, read, and write Common and Sylvan.
Previous Versions
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9/13/2024 10:15:31 AM
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