Homebrew High Fae Species Details
High Fae differ from the lesser faeries by their human-looking appearances, save for their delicately arched ears and longer limbs. Any other difference will mark a faerie as 'lesser' faeries.
They inhabit many places but mainly higher part of the world, to the north of the Mortal Lands, there are seven sub species of high fae: Spring, Summer, Autumn, Winter, Dawn, Day, and night.
At 1st level, you choose which if the seven courts your character is from.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.
Creature Type
You are classed as humanoid, and fey.
life span
The high Fae have a life span of 100 to 1000 years typically but some have been known to live longer.
Height and Weight
Height can vary from 3ft to 7ft tall, with weights varying from 60lbs to 300lbs.
High Fae Traits
As a high fae, you have the following racial traits.Creature Type
You are a Fey.
Size
You are Small or Medium size.
Speed
Your walking speed is 30 feet.
High Fae Magic
You know a different cantrip depending on which court you are from.
Starting at 3rd level, you can cast the charm person spell with this trait. Starting at 5th level, you can also cast the enhance ability spell with this trait. Once you cast charm person or enhance ability with this trait, you can’t cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).
Flight
Because of your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor.
Previous Versions
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Posted Mar 3, 2026Love to use this race for a campaign based off ACOTAR, but its not showing up in my available homebrew species to pick in my character sheet, and I'm not sure what is wrong.