Homebrew Fungoids Species Details
Fungoids, nicknamed "Fun Guys", are tiny mushroom creatures. They travel via burrowing through the ground, making it appear that they teleport around. They can seemingly burrow through any material. For this reason, Fungoids have no legs, but do have arms. Their head is the tip of the mushroom, with a face sticking out the bottom. The have tiny black pips for eyes and a beak like mouth.
Fungoids live in the clouds, making their homes around the mountain peaks in cloud forests. They are viciously territorial and will attack any strangers. Communicating via squeaks, it's often hard to negotiate with them, although their size means they pose very little threat.
Should you kill a Fungoids without burning it, the spores it releases will start a new Fungoids colony. These new creatures aren't children, but clones. It's believed that the original Fungoid was a normal mushrooms who was changed with a Monarch's power.
Fungoids Traits
Rooted, Burrower, Fungus AnatomyRooted
As a Fungoid, you cannot be moved or pushed by any means other than your movement. You can still be instructed to move while under a charmed affect and must still do so.
Should you teleport, you will appear in the new spot as normal and will be instantly rooted to the ground again.
Burrower
Using your burrowing speed, you can move through any material with ease. However, Fungoids need to breath, so you cannot stay underground for too long. You must resurface by your next turn or take a point of exhaustion at the end of every turn past the first if your still burrowed.
You can use this trait to deal damage to a creature by burrowing into them. As a Bonus Action, If you end your move in the same space as another creature, you can burrow into them, dealing 1 D4 Piercing damage for every 5 feet of movement used. (If you opt to use 15 feet of movement to burrow into a creature, you would deal 3 D4 points of damage)
You can opt to Burrow while resting, but you must leave your head above ground. You are granted 3/4 cover
Fungus Anatomy
You do not need to eat but must still drink. You are resistant to poison damage and immune to the poisoned condition.
Whenever you take fire damage from a source, you take an additional 1D6 fire damage.
Should you die, you will spawn 1D4 x your level new Fungoids. These new creatures are friendly to your party but will go off to return to Fungoids lands. If your in a combat, they will stay and help.
Creature type
Your creature type is Plant
Size
Your size is Tiny, up to a maximum of 1 foot tall
Movement
You have a burrowing speed of 30 feet.
You can never have a fly speed
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/16/2024 10:33:14 AM
|
9
|
1
|
1
|
Coming Soon
|
Comments