Homebrew Yarna Species Details

The lapping of waves, the spray of sea foam on the wind, the ocean depths—all of these things call to your heart. You wander freely and take pride in your independence, though others might consider you selfish.

Most water genasi look as if they just finished bathing, with beads of moisture collecting on their skin and hair. They smell of fresh rain and clean water. Blue or green skin is common, and most have somewhat overlarge eyes, blue-black in color. A water genasi’s hair might float freely, swaying and waving as if underwater. Some have voices with undertones reminiscent of whale song or trickling streams.

Originally from the Elemental Plane of Water, many tritons entered the Material Plane centuries ago in response to the growing threat of evil elementals. Those tritons spread across the worlds’ oceans, protecting the surface from terrors in the deep. Over time, triton have extended their stewardship over the sea floor to the ocean’s surface.

Tritons have webbed hands and feet, small fins on their calves, and coloration that favors blues and greens.

Found throughout the multiverse, humans are as varied as they are numerous, and they endeavor to achieve as much as they can in the years they are given. Their ambition and resourcefulness are commended, respected, and feared on many worlds.

Yarna Traits

Quarter Human/Half Water Genasi/Half Triton

Amphibious

You can breathe in both air and water.

Aquatic Resistance

You gain resistance to both Cold and Acid damage.

Swim Speed

You gain a swim speed equal to your walking speed.

Skillful

You gain one Skill Proficiency of your choice.

Emissary of the Sea

You can communicate simple ideas to any Beast, Elemental, or Monstrosity that has a swimming speed. It can understand your words, though you have no special ability to understand it in return.

Call to the Wave

You gain Shape Water as a Cantrip at 1st level. At 3rd level, you gain Gust of Wind, that you can use once a day without expending a spellslot. And finally, at 5th level, you gain Create or Destroy Water, that you cast once a day without expending a spellslot. Constitution is your spellcasting ability for these spells.

Darkvision

You gain 60ft of darkvision.

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