Homebrew Fenrir Species Details

A race of large, anthropomorphic wolves. Often living far to the north, the Fenrir did not often interact with other races. This has since changed as most other races moved further and further north.

Size Fenrir often stand anywhere from 9-12 feet tall, your Size is Large

Languages You speak Common and one other language that you and your DM find fitting.

Speed You have a movement speed of 35 feet.

Fenrir Traits

The Fenrir possess many traits that draw them to nature, but also show their might as fierce and resilient warriors

Lupine Combat Training

As a Fenrir, you are trained at an early age to use unique and strong weaponry, as well as armor.

You gain proficiency in one martial weapon and one type of armor, which you choose when you select this race.

Thunderous Howl

You unleash a howl that strikes fear in your enemies.

Select a number of creatures equal to your Charisma modifier (minimum of 1) within 30 feet and have them make a Wisdom Saving Throw. Upon failure, these creatures are Frightened of you until your next turn. The DC of this Saving Throw is 8 + your proficiency bonus + your Charisma Modifier

If they succeed the save, they are immune to the frightened condition caused by this feature for 24 hours.

Creatures who cannot hear you or are immune to being frightened are immune to this feature. You can use this feature a number of times equal to your proficiency bonus and regain all uses after a long rest.

Tundra Coat

Living in the icy tundra and taiga has led to a thick yet soft fur coat.

You have resistance to cold damage.

Heart of Nature

Your upbringing in the wilds has led to a deep connection to nature, no matter where you go.

You have proficiency in the Nature skill.

You may also choose one cantrip from the druid spell list. You use Charisma as the spellcasting modifier for this spell.

Bite

The jaws of a Fenrir are powerful weapons, and can be just as deadly as a sword.

You may make a bite attack as a natural weapon attack, dealing 1d6 + Strength modifier in piercing damage.

Languages

You are able to speak Common and one other language you and your DM find fitting.

Comments

Posts Quoted:
Reply
Clear All Quotes